orbik_fin Posted May 15, 2025 Report Posted May 15, 2025 Inventory UI QoL: Use mouse wheel to pick up and place items This applies to all of the inventory grids (hotbar, backpacks, containers). I will call the temporary item stack of the mouse cursor the "hand". We now have: Left Click picks up or places down whole stack Right Click picks up half of a stack, or places down 1 item If placing down on existing stack, merge if it's the same type, otherwise exchange whole stack with hand Shift+Left Click moves a whole stack to another inventory area (I'm a noob so not sure about the exact logic) Suggested additions: Wheel Up when hovering a stack picks up 1 item, adding it to the hand If hand already has a different item type, or its stack is full, do nothing Wheel Down on empty slot or an existing stack places down or 1 item from hand If type is different or stack is full, do nothing Shift+Wheel Up transfers a single item from hovered stack to the other inventory area using the same logic as in Shift+Click, merging it with the first found stack of the same type Shift+Wheel Down transfers a single item from the other area down to hovered stack if one is available Maybe: search all opened inventory areas (excl the current one) to draw an item from Shift+Wheel on an empty slot does nothing I think these were implemented in some QoL mod in Minecraft, can't remember which. 1
StCatharines Posted May 15, 2025 Report Posted May 15, 2025 That's already in the game. Hold ctrl and use the wheel.
orbik_fin Posted May 15, 2025 Author Report Posted May 15, 2025 Oh that actually works, thank you. I don't think this was mentioned in UI tips or a tutorial though. One caveat is that it doesn't seem to work on the hotbar, only containers and the crafting grid. And I wish I could reverse the up/down direction to suit my muscle memory.
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