Slye_Fox Posted September 14, 2025 Report Posted September 14, 2025 Is it possible to make it so the grass overlay uses variant textures?
xXx_Ape_xXx Posted September 15, 2025 Report Posted September 15, 2025 Just made a quick test, and yes, you can use variants for the grass textures. [ { "enabled": true, "side": "universal", "file": "game:blocktypes/plant/tallgrass.json", "op": "addmerge", "path": "/texturesByType/*-free/north", "value": { "alternates": [ { "base": "block/plant/tallgrass/{cover}/{tallgrass}1-north" } ] } }, { "enabled": true, "side": "universal", "file": "game:blocktypes/plant/tallgrass.json", "op": "addmerge", "path": "/texturesByType/*-free/south", "value": { "alternates": [ { "base": "block/plant/tallgrass/{cover}/{tallgrass}1-south" } ] } } ] This will patch the vanilla tallgrass.json, and insert alternative textures for each variant. Just make the textures and place them inside "assets/game/textures/block/plant/free/" inside your mod. Remember to also make textures for snow cowered versions. Have the above patch inside "assets/your-mod-id/patches/" and you should be golden. Hope that helps
Slye_Fox Posted September 15, 2025 Author Report Posted September 15, 2025 No, the Grass overlay not the Tall Grass. The ones in "\assets\survival\textures\block\plant\grasscoverage" 1
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