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Would be cool to have a mod that prevents the player from crafting any weapons/armor except vanilla ones, and instead adds all weapons from all mods (or if that's unfeasible, a set list of weapon & armor mods) into containers out in the world. Maybe with some kind of radius system where the weapons and armor get better, further away from the initial spawn point. You can still craft the things you need, but for the really fancy stuff you'll have to explore and get lucky enough to find it. 

 

Would add a level of RPG gameplay, and would work very nicely with exploration playstyles and other exploration mods like Better Ruins and the various dungeon mods, giving players a solid reason to seek out the ruins and map out the world. Would be even better with the item rarity mod when the creator gets around to updating it

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