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   Not to go full punk rock, but tattoos and piercings would add a lot to Seraph customization (especially for those who don't use/like facial hair). They would probably just be an aesthetic option during character creation, or maybe, for piercings specifically, an equitable item of clothing for the head/face. The earliest evidence of tattoos goes back to 3,000 BCE with Otzi, the "Iceman," and, though they were less common in Medieval Europe, Christian pilgrims were known to mark their hands and faces with holy symbols: so they would not be out of place in-game.

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   A much harder way to implement this, though one I think VS is uniquely capable of doing, would be to let players draw on our Seraphs in game. There is already a voxel based system for chiseling, painting, and even for doing cave drawings with charcoal or chalk. It would make sense to let us draw on the voxels our characters' model with different colored materials (I guess that I am also suggesting body-paint...sorry).

  It would probably be too much if that was automatically permanent, so the initial paint should wash off when our character gets wet. In order to make the mark permanent, we could use a needle (crafted out of small bones using a knife) to tap on the voxels of paint that we want to keep. After all, early tattoos were made using just charcoal and bone needles.

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   This is not a vital thing to add, just an idea. Unlike any other survival game, VS has the feel of where a mechanic like this would fit. I can imagine people doing some really creative things with it, and/or just giving themselves freckles. 

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