Lengin Posted October 23, 2025 Report Posted October 23, 2025 (edited) Updated my 1.19 world to 1.21.5 regenerated the chunks with /db prune and the drifters are dropping loot differently. Previously all enemies needed to be skinned to allow loot to be picked up, now they "panic" drop loot on the ground before death some of the time and also don't require the skinning animation/delay to open the loot box. Not all enemies are like this some still behave exactly like before the update. Is this normal or a bug? Thank you. Edited for clarity. Edited October 23, 2025 by Lengin
Solution Echo Weaver Posted October 23, 2025 Solution Report Posted October 23, 2025 Are you fighting them with a falx? Falxes have a chance to auto-loot. 1
Lengin Posted October 23, 2025 Author Report Posted October 23, 2025 Yes I am fighting with a falx, was not aware of the auto loot effect. Thanks! 2
Echo Weaver Posted October 23, 2025 Report Posted October 23, 2025 1 minute ago, Lengin said: Yes I am fighting with a falx, was not aware of the auto loot effect. Thanks! It definitely wasn't there in 1.19. It might've been introduced in 1.20.
Professor Dragon Posted October 23, 2025 Report Posted October 23, 2025 It was introduced in v1.21.0. Feature: Monster autoharvest! The falx now extracts 1 drop per hit with a 25% chance from drifters, shivers and bowtorns (overall drop rate remains unchanged). There is a reason a falx blade is curved! Professor Dragon.
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