Micah Holmes Posted November 5, 2025 Report Posted November 5, 2025 Having a hard time getting my soups to use the name i want and not something extra Image displays what I'm getting no matter what i do in my lang file. Here is my lang file: "*catmintsoup*": "Catmint flower soup", "*forgetmetnot-soup*": "Forget me not flower soup", "*cornflower-soup*": "Cornflower soup", "*goldenpoppysoup*": "Golden poppy soup", "*heathersoup*": "Heather flower soup", "*lesser-herbal-soup*": "Herbal soup(lesser)", "*orangemallowherbalsoup*": "Orange mallow herbal soup", "*wilddaisyherbalsoup*": "Wild daisy herbal soup", "*mealrecipe-name-lesser-herbal-soup*": "test soup", "*lesser-herbal-soup*": "soup test", "game:tabname-plants-expanded": "Plants Expanded" Here is the code for one of the soups for example: { code: "lesser-herbal-soup", perishableProps: { freshHours: { avg: 144 }, transitionHours: { avg: 36 }, transitionRatio: 1, transitionedStack: { type: "item", code: "rot" } }, shape: { base: "game:block/food/meal/soup" }, ingredients: [ { code: "game:stock", validStacks: [ { type: "item", code: "game:waterportion", shapeElement: "game:bowl/water" } ], minQuantity: 1, maxQuantity: 10, portionSizeLitres: 1, typeName: "game:stock" }, { code: "game:vegetable-base", validStacks: [ { type: "item", code: "rawedelweiss-dried", shapeElement: "game:bowl/vegetable base 1/*" } ], minQuantity: 1, maxQuantity: 10, typeName: "vegetable" }, { code: "game:vegetable-base", validStacks: [ { type: "item", code: "rawgoldenpoppy-dried", shapeElement: "game:bowl/vegetable base 2/*" } ], minQuantity: 1, maxQuantity: 10, typeName: "vegetable" }, { code: "game:vegetable-base", validStacks: [ { type: "item", code: "rawwilddaisy-dried", shapeElement: "game:bowl/vegetable base 3/*" } ], minQuantity: 1, maxQuantity: 10, typeName: "vegetable" } ] } Also noticed the handbook is not showing the correct recipes for the items. Everything works if you follow the recipe defined via code. Not sure how to fix these issues.
Micah Holmes Posted November 12, 2025 Author Report Posted November 12, 2025 (edited) Still have not been able to resolve this issue. Really need some help. Tried many different things with no result. I found this article from 2021 similar issue but they had no solution as well. Edited November 12, 2025 by Micah Holmes
Arisilde Posted December 1, 2025 Report Posted December 1, 2025 You may have already figured this out by now, but just in case, I believe you use the lang file to add aliases like this.
Micah Holmes Posted January 1 Author Report Posted January 1 I found the answer. I knew it was in the Lang file but was not sure what I was doing wrong. The item is not a "item" or a "block". Format: "mealrecipe-name-{Modname}{codename}": "name here", Example: "mealrecipe-name-craftsmanship:heathermeatystew": "Heather meaty stew",
Recommended Posts