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Plate armor at lower tiers seems to be an absolute waste of time and resources. In my first game I've created a bronze plate set and not only was the defense lackluster, but it also ended up being shredded in no time. From experience you'll encounter T4 enemies quite early on just via temporal storms or doing a deep dive in a cave. It would be nice having the option to do a more safe deep dive, albeit at the expense of armor being wrecked. As, from my understanding, durability loss depends on f(Tattack, Tdefense, ?), so a durability reduction will most likely be necessary. Might even be as simple as Steel x hits, Iron x/2 hits, Bronze x/4 hits, Copper x/5 hits at say max damage.

This might also help in extending the bronze age most people seem to try and skip completely.

Unless the lower tier plate armor gets and update, I honestly don't see any point in crafting it for defensive reasons.

Just grabbed the table via AI.

image.png.bf0b5e00b7e6255f31f6e0ccd2324697.png

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