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New tool idea: The hearing aid.
Basically pick a block within sight, and like the spyglass info mod, your character's point of audio reception travels to that block.

Use cases:

1. You stand at a cavern's crossroads 60 meters below soil. You listen deep to the right. A chattering den of locusts. You lend an enhanced ear to the left, the succulent drops of water. 

2. Your friends are clearly talking about you in their fort across the canyon, but what are they saying?

3. (sound format suggestion below) It takes a seasoned hunter to know the difference in masses by sight when the only reference ahead is a lone dear. But if you could just hear the weight of the hooves, you could just get a clearer picture. You throw a rock to alarm the prey and hold the horn to my ear. Deep beats of hooves; You will need to make a second set of crocks.

 

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Hunting sound format improvement: Animals' footsteps are louder/deeper in relation to their weight. This would mean you don't have to be in melee range to see their weight via tooltip - or have a keen eye for model size - if you just listen.

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