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Why are my basket traps suddenly failing every single time a small animal triggers them?


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Posted

I cornered a group of hares in a natural hole in the ground (about 3x6 blocks, but irregular shaped). Set up some basket traps in the hole and successfully caught two hares with them. Then I went back to catch the third one and when it triggered the trap, it didn't get caught inside. The trap looked like it had fallen down but not broken into pieces, but when I broke it it didn't drop (is that what's meant to happen when a trap fails?). The trap was baited with a carrot every time.

After that, I repeated at least five times with new traps trying to catch that same damn hare. A few times I walked away and came back to check on it later, but several times I stood at a distance watching it - so I know for sure that it wasn't being triggered by a bigger animal. Eventually I gave up, thinking maybe that particular hare was bugged somehow.

Then I came across a chicken, so I set a new trap and baited it with grain. I stood at a distance to watch and just like before, the chicken went up to the trap, triggered it to fall, and then walked away unharmed. And when I went to break the trap to pick it up again, nothing dropped. Repeated about 2-3 times again with the same chicken and got the same results, before I gave up.

Am I doing something wrong? Is this a bug? Am I just getting insanely unlucky? It's winter and I'm running out of cattails to make more baskets!

Posted (edited)

Hello Averixus,

There may be a few issues with basket traps at the moment. Have a look through the issues logged here and see if there are any close matches. If so, you can add your comments with details there:
https://github.com/search?q=repo%3Aanegostudios%2FVintageStory-Issues+basket+trap&type=issues

Here's a checklist to cover off:

  • What is the Block Info Overlay (Cntrl B) and Block Interaction Help (Cntrl N) showing when you look at the trap?
    It should say something along the lines that a chicken is trapped inside.
  • Have more attempts. Go into Creative Mode if needed just to prove if it is a trap issue, or simply bad luck.
  • Keep an eye on the traps. Make sure that a pig or larger animal is not breaking them.
  • Chuck the trap out, dig a pit, chase them into it. Then pick the trap up again and try now.
  • If all else fails, go into Creative Mode and gift yourself a chicken. (I promise to look the other way).
  • Current version? Should be 1.21.5.
  • No animal mods? Try without if you have them.
  • O/S? Windows or Linux?

Professor Dragon.

Edited by Professor Dragon
Posted
53 minutes ago, Professor Dragon said:

Hello Averixus,

There may be a few issues with basket traps at the moment. Have a look through the issues logged here and see if there are any close matches. If so, you can add your comments with details there:
https://github.com/search?q=repo%3Aanegostudios%2FVintageStory-Issues+basket+trap&type=issues

Here's a checklist to cover off:

  • What is the Block Info Overlay (Cntrl B) and Block Interaction Help (Cntrl N) showing when you look at the trap?
    It should say something along the lines that a chicken is trapped inside.
  • Have more attempts. Go into Creative Mode if needed just to prove if it is a trap issue, or simply bad luck.
  • If all else fails, go into Creative Mode and gift yourself a chicken. (I promise to look the other way).
  • Current version? Should be 1.21.5.
  • No animal mods? Try without if you have them.
  • O/S? Windows or Linux?

Professor Dragon.

Thanks for the quick response! None of the github issues seem to quite match what I'm experiencing. The animals which have 'resisted' trapping so far were a female hare, and two different roosters.

I just logged back in to try again and was able to successfully trap a hen, so I thought maybe I was just unlucky earlier. But then when I tried to trap a different rooster the same thing happened while I was watching.

Here's a screenshot of the trap which has fallen after the chicken interacted with it - it's in the down position but not wobbling around like when there's an animal inside (also the chicken is still free next to it). The block info doesn't show any contents or bait, and no interaction help appears (but it is turned on). It also took a long time for the chicken to respond to the trap when it was confined in a small area with it - I'm guessing that's a deliberate cooldown of some kind, but just mentioning in case it's significant. I then switched to creative mode and tried a few more attempts with the same chicken, and it did eventually get captured in a trap successfully. So it's either intermittent, or somehow time-related, or really is just bad luck..?

Game version is v1.21.4 (stable), on macos, no mods of any kind, and it's a local singleplayer world. Forgive the obvious question, I don't see anything in the menus about updating, do I need to download and reinstall it manually?

Also thanks for the suggestion to gift myself a chicken, it was genuinely a helpful reminder that this is supposed to be fun and I can just do whatever I want!

photo_2025-12-12_22-02-17.jpg

  • Haha 1
Posted

No problem.

So maybe a run of bad luck then? It can happen. Or maybe an edge case.

Anyway, have fun with your new chickens. 

I'll make one further recommendation, which is not vanilla game, but really does help: Get the mod "ChickenSit".

It just stops the little varmints from freaking out every time you're near, even though they can't see you and are supposedly on the way to domestication.
https://mods.vintagestory.at/chickensit

I actually think it is more "realistic" than the base game implementation.

Professor Dragon.

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