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Different item names based on attributes as well as item code in lang\en.json


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The Quiver and Sheaths mod adds many variants of the same item, and the variance is stored as different attributes of the same item.

For example, the belt item can be made with different colored leather and different metal buckles. The in-game item code displays as:

belt-waist-plain-general{ "types": { "belt": "thick", "leather": "blue", "metal": "gold" } }

But all of these variants are all called the same name, which could be a bit confusing. I'm trying to make a patch to make the names of all the variants distinct, but how can I do this in the lang\en.json file?

Thank you!

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