Micah Holmes Posted January 2 Report Posted January 2 I have no issues with my cut sugar cane other than placing on ground its not rendering. Item: { code: "cutcane", maxstacksize: 32, behaviors: [{ name: "GroundStorable", properties: { layout: 'Stacking', placeRemoveSound: "game:block/planks", stackingModel: 'block/wood/bamboopile', modelItemsToStackSizeRatio: 0.5, upSolid: true, stackingCapacity: 50, transferQuantity: 2, bulkTransferQuantity: 10, collisionBox: { x1: 0, y1: 0, z1: 0, x2: 1, y2: 0.2, z2: 1 }, cbScaleYByLayer: 0.1, burnHoursPerItem: 0.1 } }], attributes: { firepitConstructable: true }, shape: { base: "resource/cane" }, textures: { "stem": { base: "block/sugarcane/stem-green" } }, creativeinventory: { "general": ["*"], "items": ["*"] }, guiTransform: { translation: { x: 3, y: -8, z: 0 }, rotation: { x: 149, y: 59, z: 0 }, origin: { x: 0.5, y: 0.43, z: 0.5 }, scale: 1.77 }, combustibleProps: { burnTemperature: 700, burnDuration: 10, }, materialDensity: 200, tpHandTransform: { translation: { x: -1.7, y: -1.4, z: -1.5 } }, groundTransform: { translation: { x: 0, y: 0.3, z: 0 }, rotation: { x: 0, y: 0, z: 0 }, origin: { x: 0.5, y: 0.5, z: 0.53 }, scale: 4 } } model: { "editor": { "collapsedPaths": "Root/bandN/toothR1,Root/bandN/toothL1", "allAngles": false, "entityTextureMode": false }, "textureWidth": 16, "textureHeight": 16, "textureSizes": { }, "textures": { "stem": "block/sugarcane/stem-green" }, "elements": [ { "name": "StalkMidNW", "from": [ 4.5, -19.5, 4.5 ], "to": [ 7.5, -5.5, 7.5 ], "rotationOrigin": [ 0.0, -4.5, -2.0 ], "rotationZ": 90.0, "faces": { "north": { "texture": "#stem", "uv": [ 3.0, 0.0, 6.0, 14.0 ] }, "east": { "texture": "#stem", "uv": [ 1.0, 0.0, 4.0, 14.0 ] }, "south": { "texture": "#stem", "uv": [ 5.0, 0.0, 8.0, 14.0 ] }, "west": { "texture": "#stem", "uv": [ 1.0, 0.0, 4.0, 14.0 ] }, "up": { "texture": "#stem", "uv": [ 8.0, 11.0, 11.0, 14.0 ] }, "down": { "texture": "#stem", "uv": [ 8.0, 11.0, 11.0, 14.0 ] } } }, { "name": "StalkMidNE", "from": [ 7.5, -17.5, 6.5 ], "to": [ 10.5, -4.5, 9.5 ], "rotationOrigin": [ 0.0, -4.5, 1.0 ], "rotationZ": 90.0, "faces": { "north": { "texture": "#stem", "uv": [ 0.0, 0.0, 3.0, 13.0 ] }, "east": { "texture": "#stem", "uv": [ 1.0, 0.0, 4.0, 13.0 ] }, "south": { "texture": "#stem", "uv": [ 2.0, 0.0, 5.0, 13.0 ] }, "west": { "texture": "#stem", "uv": [ 2.0, 0.0, 5.0, 13.0 ] }, "up": { "texture": "#stem", "uv": [ 8.0, 11.0, 11.0, 14.0 ] }, "down": { "texture": "#stem", "uv": [ 8.0, 11.0, 11.0, 14.0 ] } } }, { "name": "StalkMidSE", "from": [ 6.5, -22.5, 7.9 ], "to": [ 9.5, -7.5, 10.9 ], "rotationOrigin": [ 0.0, -6.5, -0.6 ], "rotationZ": 90.0, "faces": { "north": { "texture": "#stem", "uv": [ 4.0, 0.0, 7.0, 15.0 ] }, "east": { "texture": "#stem", "uv": [ 4.0, 0.0, 7.0, 15.0 ] }, "south": { "texture": "#stem", "uv": [ 5.0, 0.0, 8.0, 15.0 ] }, "west": { "texture": "#stem", "uv": [ 1.0, 0.0, 4.0, 15.0 ] }, "up": { "texture": "#stem", "uv": [ 8.0, 11.0, 11.0, 14.0 ] }, "down": { "texture": "#stem", "uv": [ 8.0, 11.0, 11.0, 14.0 ] } } } ]} I copied the bamboo model basically with minor adjustments. I've tried adjusting in tfedit but it never shows up. Not sure what I need to adjust here?
Solution Micah Holmes Posted January 2 Author Solution Report Posted January 2 Sorry I quickly found it after posting: line: stackingModel: 'block/wood/bamboopile',
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