Micah Holmes Posted January 3 Report Posted January 3 (edited) I'd like to make some new quern recipes but I cant find where add recipes for the tool? Likely a newb question but where or what file do I edit? Need it to make cornstarch. Thanks in advance Edited January 3 by Micah Holmes
Solution Micah Holmes Posted January 3 Author Solution Report Posted January 3 (edited) update: I think I need to add this to the item/items correct? grindingPropsByType: { "*-sylvite": { groundStack: { type: "item", code: "powder-sylvite", stacksize: 2 } }, "*-borax": { groundStack: { type: "item", code: "powder-borax", stacksize: 2 } }, "*-sulfur": { groundStack: { type: "item", code: "powder-sulfur", stacksize: 2 } } }, Update: Ok I figured it out bu in case anyone else needs the info. Two step process: 1. you need the base ingredient/item 2. You need to create the "powder" version In your Base ingredient add the grinding props code to convert base item to grinding version Sample code: { code: "craftsmanship:corn", maxstacksize: 64, variantgroups: [ { code: "type", states: ["soaked", "dried" ] } ], attributes: { onDisplayTransform: { origin: { x: 0.5, y: 0, z: 0.5 }, scale: 0.58 }, displaycaseable: true, shelvable: true, nutritionPropsWhenInMeal: { satiety: 380, health: 0, foodcategory: "Vegetable" }, eatHealthEffectDurationSec: 0, eatHealthEffectTicks: 0 }, shapeByType: { "*-soaked": { "base": "game:item/resource/crushed/normal" }, "*-dried": { "base": "game:item/resource/crushed/normal" } }, texturesByType: { "*-soaked": { "quartz": { base: "block/grain/corn-{type}-pile" } }, "*-dried": { "quartz": { base: "block/grain/corn-{type}-pile" } } }, grindingPropsByType: { "*-dried": {"groundStack": { type: "item", code: "craftsmanship:powder-cornstarch" }} }, creativeinventory: { "general": ["*"], "items": ["*"] }, nutritionPropsByType: { "*-soaked": { saturation: 300, health: 0, foodcategory: "Vegetable" }, "*-dried": { saturation: 280, health: 0, foodcategory: "Vegetable" } }, transitionablePropsByType: { "*-soaked": [{ type: "Perish", freshHours: { avg: 66 }, transitionHours: { avg: 18 }, transitionedStack: { type: "item", code: "game:rot" }, transitionRatio: 4 }, { type: "Dry", freshHours: { avg: 0 }, transitionHours: { avg: 8 }, transitionedStack: { type: "item", code: "corn-dried" }, transitionRatio: 1 } ] }, guiTransform: { translation: { x: 4, y: 7, z: 0 }, rotation: { x: 154, y: -143, z: -11 }, origin: { x: 0.5, y: 0.11, z: 0.47 }, scale: 3.16 }, fpHandTransform: { translation: { x: 0, y: 0, z: 0 }, rotation: { x: 40, y: 91, z: 15 }, origin: { x: 0.8, y: 0.4, z: 0 }, scale: 1.47 }, groundTransform: { translation: { x: 0, y: 0, z: 0 }, rotation: { x: 180, y: 33, z: -180 }, origin: { x: 0.5, y: 0, z: 0.5 }, scale: 2.5 }, tpHandTransform: { translation: { x: 0, y: 0, z: 0 }, rotation: { x: 5, y: 41, z: -31 }, origin: { x: 0.16, y: 0.05, z: 0.08 }, scale: 0.44 } } Powder Code: { code: "craftsmanship:powder", variantgroups: [ { code: "type", states: ["cornstarch"] } ], behaviors: [ { name: "GroundStorable", properties: { layout: 'Messy12', collisionBox: { x1: 0, y1: 0, z1: 0, x2: 1, y2: 0.125, z2: 1 } } } ], heldTpIdleAnimation: "holdbothhands", heldRightReadyAnimation: "holdbothhands", shape: { base: "game:item/food/flour" }, "textureByType": { "*-cornstarch": { "base": "block/grain/cornstarch" }, "*": { "base": "game:item/resource/crushed/{type}" } }, creativeinventory: { "general": ["*"], "items": ["*"] }, nutritionPropsByType: { "*-cornstarch": { saturation: 120, health: 0, foodcategory: "Vegetable" } }, attributes: { inContainerTextureByType: { "powder-cornstarch": { base: "block/grain/cornstarch-cotainer" }, "*": { base: "game:item/resource/ungraded/{type}" } }, dissolveInWater: true, displaycaseable: true, shelvable: true, onDisplayTransform: { translation: { x: 0.05, y: 0, z: 0 }, origin: { x: 0.5, y: 0, z: 0.5 }, scale: 0.65 }, groundStorageTransform: { translation: { x: 0, y: -0.06, z: 0 }, scale: 0.89 }, handbook: { groupBy: ["powder-*"] }, nutritionPropsWhenInMeal: { satiety: 120, health: 0, foodcategory: "Vegetable" } }, maxstacksize: 64, materialDensity: 500, guiTransform: { translation: { x: 0, y: 0, z: 0 }, rotation: { x: 149, y: 12, z: 0 }, origin: { x: 0.41, y: -0.1, z: 0.8 }, scale: 2.54 }, fpHandTransform: { rotation: { x: 54, y: 95, z: -31 }, scale: 1.34 }, tpHandTransform: { translation: { x: -1.87, y: -1.25, z: -0.8 }, rotation: { x: 70, y: 11, z: -65 }, scale: 0.41 }, groundTransform: { translation: { x: 0, y: 0.2, z: 0 }, rotation: { x: -4, y: 8, z: 0 }, origin: { x: 0.5, y: 0.5, z: 0.5299 }, scale: 1.92 } } Edited January 3 by Micah Holmes
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