CrazyTaco Posted 7 hours ago Report Posted 7 hours ago My partner is having persistent crashes when playing on LAN with me. The most common issues are "object reference not set to an instance of an object" and issues tessellating terrain. This happens on respawn from death, traveling long distances, traveling short distances, spawning in for the first time in a session, etc. I've included the crash log for their session as well. I can't find any particular reason why this would be occurring, but it seems to happen less when their view distance is lower? client-crash.log
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