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Posted

My partner is having persistent crashes when playing on LAN with me. The most common issues are "object reference not set to an instance of an object" and issues tessellating terrain. This happens on respawn from death, traveling long distances, traveling short distances, spawning in for the first time in a session, etc. I've included the crash log for their session as well. I can't find any particular reason why this would be occurring, but it seems to happen less when their view distance is lower?

client-crash.log

Posted

Any help on this would be great, I understand there's others complaining about this but we've tried most of their solutions to no avail. It seems to be an issue with my partners vintage story instance, as having other people on my server via internet doesn't cause them to crash

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