Jump to content

Recommended Posts

Posted

The shader that makes waves on the water frequently causes the surface to extend above 1 block high. I can often see under the edge of the water in the quenching spot in my smithy (especially when it is windy).

This is even more noticeable in farms because the farmland blocks are shorter.

They should just lower the average water level or put a cap on the mesh height when it is adjacent to a block.

 

P.S. they gotta put Coriaender Shaders in the vanilla game because the default water texture looks like old blueberry jelly.

  • Like 1
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.