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I think it would be truly interesting to get rid of timer in the HUD (c) character panel and make in-world mechanics to measure time. There already can be made sun-clock in the world simply by making them from blocks/chisel, but it could be expanded even more, there could be mechanical clocks (jonas?) recipes for the clockmasters and many more even for other classes to make.

For instance, there could be:

1) sun clock small device to carry around, when used, it will tell player time of day, but only if its daytime and sunny (no rain), or it could be used just by looking at it and standing to the south.

2) 12 hour glass/sand clock device, Water clocks (slowly draining water, indicating a time of day) or candle light clock. (slowly burning candle to tell the time)

3) Jonas clock device which would need temporal gear to operate, placable in the world or small carry device to tell player exact time even at night, maybe recipe unique to the clockmaker.

4) Big, multiblock mechanical clocks with spring that could be powered by mechanical power. They could have sound system (bell) to tell everyone near what time is.

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