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Posted

Hey all!

I'm running a server on my second machine. all seems to be going well, we have a massive modlist and when everyone launches the server for the first time and downloads all the mods, they crash once, then on future joins they dont crash and everything runs fine.

After ensuring everything worked on the server side, i went to launch the game myself, entering in the local ip.

So i launch the server, and halfway through loading chunks i see a popup from windows defender stating it's blocked some aspects of vintage story.
Then i crashed.

no problem, i relaunched and crashed. crashed and crashed. 

I have tried:
sfc /scannow - No problems found
Running as administrator - issue persists
Deleting folder within mods by server - issue persists
Installing all the mods locally then launching - Issue persists.

Currently at my wits end, here is the logfile

Running on 64 bit Windows 10.0.26200.0 with 32677 MB RAM
Game Version: v1.22.2 (Stable)
2026-05-07 1:44:50 AM: Critical error occurred
Loaded Mods: awearablelight@1.1.9, betterarrows@1.0.1, bettercrates@1.10.0, craftabletranslocatorengineering@1.0.0, darcesdriftersredone@1.2.81, elshadowsp@1.0.2, eternalstew@1.3.0, extrachests@1.11.0, fallingtree@0.5.0, interestingoregen@2.3.8, jsonpatcheslib@1.5.2, moldsexpanded@1.2.0, molds@0.3.0, overhaulliblegacycompat@1.0.41, plainsandvalleys@1.0.13, primitivesurvival@5.0.5, shelfobsessed@2.1.1, stonequarryrepckfipil@3.6.2, tankardsandgoblets@1.4.2, terratag@0.4.5, toolbelt@0.3.5, traderssellcrowbars@0.0.3, translocatorengineeringredux@1.6.6, game@1.22.2, vsimgui@1.2.4, wilderlandsbehaviors@1.0.8, alchemy@2.0.0-rc.1, allclasses@2.1.5, animationslib@0.0.2, attributerenderinglibrary@3.1.1, egocaribautomapmarkers@5.0.3, bellowsinfo@1.0.0, betterdeathmessages@1.0.3, bettererprospecting@3.2.4, betterruins@0.6.1, bloodtrail@1.2.1, botaniastory@0.2.2, butchering@1.13.2, canjewelry@0.6.2, carryon@1.14.0, cartwrightscaravan@1.9.0, caveinfix@1.0.1, cmimpact@1.1.0, coinage@2.1.4, configlib@1.12.0, deathcorpses@2.8.0, firearmsfork@1.8.5, firewoodtosticks@1.0.0, foodshelves@3.0.2, footprints@1.2.1, interestingme@1.0.13, juicyores@1.0.2, knapster@4.0.0, kscartographytable@1.0.4, medievalexpansionpatch@1.3.7, morepiles@3.0.0, placeonslabs@1.0.5, portcullis@1220.0.0, progressionframework@1.0.0, realisticwater@0.2.1, realsmoke@1.2.0, rivers@5.0.0, shipwright@1.3.3, smithingplus@1.9.0-rc.1, stackedtemporalgear@1.0.0, steepandbrew@0.4.1, th3dungeon@0.5.0, toolsanimationsfork@1.2.6, creative@1.22.2, survival@1.22.2, vsvillage@5.1.4, waypointtogetherreborn@2.4.1, woodenfortifications@2.0.11, xlibfork@1.0.4, autoconfiglib@2.0.10, bettersmelting@0.3.0, crossbowsfork@1.9.8, em@3.5.1, heraldry@2.0.0, medievalarchitecture@1.1.1, quiversfork@0.8.20, seafarer@0.5.2, seraphleveling@1.16.0, shearlib@1.3.0, tailorsdelight@2.2.0, terrainslabs@1.0.13, vsvillageaged@0.0.8, vsvillagetowers@0.0.8, wlunarbound@1.0.2, wwaymarkers@1.0.4, xskillsfork@1.0.20, zrustdrops@2.1.0, bricklayers@3.2.1, heraldrybanners@2.0.0, capes@2.0.0, wrustbound@3.0.0, windowstorage@1.8.1, wool@1.9.1, xskillsgilded@1.3.23, wilderlandsdrops@3.0.0
Involved Harmony IDs: attributerenderinglibrary
System.Exception: Don't know how to instantiate block of class 'BlockWindowStorageLib' did you forget to register a mapping?
   at Vintagestory.Common.ClassRegistry.CreateBlock(String blockClass) in VintagestoryLib\Common\ClassRegistry.cs:line 145
   at Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket_Patch1(Packet_BlockType packet, IWorldAccessor world, ClassRegistry registry)
   at Vintagestory.Client.NoObf.ClientSystemStartup.LoadBlockTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 423
   at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 388
   at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass11_0.<QueueTask>b__0(Object _) in VintagestoryApi\Common\TyronThreadPool.cs:line 119
   at System.Threading.QueueUserWorkItemCallback.Execute()
   at System.Threading.ThreadPoolWorkQueue.Dispatch()
   at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
   at System.Threading.Thread.StartCallback()

Event Log entries for Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 2026-05-07 1:34:34 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.2.0, time stamp: 0x693c0000
Faulting module name: KERNELBASE.dll, version: 10.0.26100.8246, time stamp: 0x208e0cb7
Exception code: 0xe0434352
Fault offset: 0x00000000000c79da
Faulting process id: 0x86ac
Faulting application start time: 0x1dcdddabd14300a
Faulting application path: C:\Users\tedbe\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 7e2ab64d-4b4a-4ead-be24-b6ea7173b228
Faulting package full name: 
Faulting package-relative application ID:  }
--------------
{ TimeGenerated = 2026-05-07 1:31:48 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.2.0, time stamp: 0x693c0000
Faulting module name: KERNELBASE.dll, version: 10.0.26100.8246, time stamp: 0x208e0cb7
Exception code: 0xe0434352
Fault offset: 0x00000000000c79da
Faulting process id: 0x81ac
Faulting application start time: 0x1dcddda4d09f5e8
Faulting application path: C:\Users\tedbe\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 3c588b41-1705-40e3-b3ba-8ee82313c1b9
Faulting package full name: 
Faulting package-relative application ID:  }
--------------
{ TimeGenerated = 2026-05-07 1:30:11 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.2.0, time stamp: 0x693c0000
Faulting module name: KERNELBASE.dll, version: 10.0.26100.8246, time stamp: 0x208e0cb7
Exception code: 0xe0434352
Fault offset: 0x00000000000c79da
Faulting process id: 0x77fc
Faulting application start time: 0x1dcddda1c76a76c
Faulting application path: C:\Users\tedbe\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 89666e74-9410-4f80-8616-a2e53d8d61cb
Faulting package full name: 
Faulting package-relative application ID:  }


Is anyone able to help me with this?

Thanks

Posted

it appears to be an issue with blockwindowstorage which i assume is the window storage mod. possibly a conflicting version or compatability issues with attributerenderinglibrary. try running the server withiout the window storage mod first and see if it works. 

Posted

Hey!

That worked but now i'm getting another issue

Running on 64 bit Windows 10.0.26200.0 with 32677 MB RAM
Game Version: v1.22.2 (Stable)
2026-05-07 8:30:47 PM: Critical error occurred
Loaded Mods: awearablelight@1.1.9, betterarrows@1.0.1, bettercrates@1.10.0, craftabletranslocatorengineering@1.0.0, darcesdriftersredone@1.2.81, elshadowsp@1.0.2, eternalstew@1.3.0, extrachests@1.11.0, fallingtree@0.5.0, interestingoregen@2.3.8, jsonpatcheslib@1.5.2, moldsexpanded@1.2.0, molds@0.3.0, overhaulliblegacycompat@1.0.41, plainsandvalleys@1.0.13, primitivesurvival@5.0.5, shelfobsessed@2.1.1, stonequarryrepckfipil@3.6.2, tankardsandgoblets@1.4.2, terratag@0.4.5, toolbelt@0.3.5, traderssellcrowbars@0.0.3, translocatorengineeringredux@1.6.6, game@1.22.2, vsimgui@1.2.4, wilderlandsbehaviors@1.0.8, alchemy@2.0.0-rc.1, allclasses@2.1.5, animationslib@0.0.2, attributerenderinglibrary@3.1.1, egocaribautomapmarkers@5.0.3, bellowsinfo@1.0.0, betterdeathmessages@1.0.3, bettererprospecting@3.2.4, betterruins@0.6.1, bloodtrail@1.2.1, botaniastory@0.2.2, butchering@1.13.2, canjewelry@0.6.2, carryon@1.14.0, cartwrightscaravan@1.9.0, caveinfix@1.0.1, cmimpact@1.1.0, coinage@2.1.4, configlib@1.12.0, deathcorpses@2.8.0, firearmsfork@1.8.5, firewoodtosticks@1.0.0, foodshelves@3.0.2, footprints@1.2.1, interestingme@1.0.13, juicyores@1.0.2, knapster@4.0.0, kscartographytable@1.0.4, medievalexpansionpatch@1.3.7, morepiles@3.0.0, placeonslabs@1.0.5, portcullis@1220.0.0, progressionframework@1.0.0, realisticwater@0.2.1, realsmoke@1.2.0, rivers@5.0.0, shipwright@1.3.3, smithingplus@1.9.0-rc.1, stackedtemporalgear@1.0.0, steepandbrew@0.4.1, th3dungeon@0.5.0, toolsanimationsfork@1.2.6, creative@1.22.2, survival@1.22.2, vsvillage@5.1.4, waypointtogetherreborn@2.4.1, woodenfortifications@2.0.11, xlibfork@1.0.4, autoconfiglib@2.0.10, bettersmelting@0.3.0, crossbowsfork@1.9.8, em@3.5.1, heraldry@2.0.0, medievalarchitecture@1.1.1, quiversfork@0.8.20, seafarer@0.5.2, seraphleveling@1.16.0, shearlib@1.3.0, tailorsdelight@2.2.0, terrainslabs@1.0.13, vsvillageaged@0.0.8, vsvillagetowers@0.0.8, wlunarbound@1.0.2, wwaymarkers@1.0.4, xskillsfork@1.0.20, zrustdrops@2.1.0, bricklayers@3.2.1, heraldrybanners@2.0.0, capes@2.0.0, wrustbound@3.0.0, wool@1.9.1, xskillsgilded@1.3.23, wilderlandsdrops@3.0.0
System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 397
   at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 291
   at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String type, AssetLocation sourceName, CompositeShape compositeShape, MeshData& modeldata, ITexPositionSource texSource, Int32 generalGlowLevel, Byte climateColorMapIndex, Byte seasonColorMapIndex, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 172
   at Vintagestory.Client.NoObf.ShapeTesselatorManager.TesselateItems(IList`1 itemtypes, Int32 offset, Int32 maxCount) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselatorManager.cs:line 903
   at Vintagestory.Client.NoObf.ClientSystemStartup.<>c__DisplayClass47_0.<HandleServerAssets_Step7>b__0() in VintagestoryLib\Client\Systems\Startup.cs:line 892
   at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 298
   at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 783
   at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 686
   at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
   at OpenTK.Windowing.Desktop.GameWindow.Run()
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95

Event Log entries for Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 2026-05-07 1:34:34 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.2.0, time stamp: 0x693c0000
Faulting module name: KERNELBASE.dll, version: 10.0.26100.8246, time stamp: 0x208e0cb7
Exception code: 0xe0434352
Fault offset: 0x00000000000c79da
Faulting process id: 0x86ac
Faulting application start time: 0x1dcdddabd14300a
Faulting application path: C:\Users\tedbe\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 7e2ab64d-4b4a-4ead-be24-b6ea7173b228
Faulting package full name: 
Faulting package-relative application ID:  }
--------------
{ TimeGenerated = 2026-05-07 1:31:48 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.2.0, time stamp: 0x693c0000
Faulting module name: KERNELBASE.dll, version: 10.0.26100.8246, time stamp: 0x208e0cb7
Exception code: 0xe0434352
Fault offset: 0x00000000000c79da
Faulting process id: 0x81ac
Faulting application start time: 0x1dcddda4d09f5e8
Faulting application path: C:\Users\tedbe\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 3c588b41-1705-40e3-b3ba-8ee82313c1b9
Faulting package full name: 
Faulting package-relative application ID:  }
--------------
{ TimeGenerated = 2026-05-07 1:30:11 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.22.2.0, time stamp: 0x693c0000
Faulting module name: KERNELBASE.dll, version: 10.0.26100.8246, time stamp: 0x208e0cb7
Exception code: 0xe0434352
Fault offset: 0x00000000000c79da
Faulting process id: 0x77fc
Faulting application start time: 0x1dcddda1c76a76c
Faulting application path: C:\Users\tedbe\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: 89666e74-9410-4f80-8616-a2e53d8d61cb
Faulting package full name: 
Faulting package-relative application ID:  }


 

Posted

did this error happen while joining the server or not? it resembles an issue with objects placed on the ground or which are interactable being a part of an out of date or incompatible mod. which results in the game calling on an object that doesnt exist when mouse over or attempt to interact with such block. only real solution to this is to find out what you interacted with or reinstall the mods one by one until the crash occurs (this will only work if you are testing the objects in the mods as you install them)

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