321BoltsOfLightning Posted June 5 Report Posted June 5 (edited) I've been messing with it almost non-stop since I finally got a hold of the new Steam Controller. I bought it mainly for playing Vintage Story, I had previously tried to get a controller setup working with other controllers but didn't like how it turned out. The Steam controller seemed like a good fit since it has 1. more buttons 2. touch pads and 3. gyro. It took me a lot of trial and error but I think I've found a really good control scheme with this new controller. Notable features: No weird layer shenanigans to get stuck on! Unless you count the cursor toggle (it just holds alt). All the things you need to do while running are easily doable while running (changing to shield, putting it in off-hand, and sprint-jumping all at the same time for when you get jumped by a bear). Left Trackpad has colored icons + text for easily learning the 9 things it can do for you. Plus it's pretty fast to click them once you get used to where they are. DPad and Face buttons are all number hotkeys, in an order that I swear makes sense! It's like a clock, but also puts the leftmost item on the leftmost button to make it intuitive (and same with right-hand side). Idk how else to describe it (you can easily change it if you want, I won't blame you haha). Gyro is activated with right grip. I tried both grip, and found it too hard to fix or adjust if my gyro needed to be adjusted or was accidentally turned off. Having it be on Right Grip makes it so you can use your left hand to adjust the controller position while turning off Gyro easily. Since it's so easy to turn on/off gyro, you can turn it off for menus / voxel crafting and use the right touch pad if you want. Though I found it more comfortable to combine gyro and trackpad for most things. R Track pad has trigger dampening (holding triggers makes it stop R Track Pad from moving cursor as much). I found this to be the best to let you use the triggers without messing up your aim for in menus / voxel crafting. Try it out if you want! It's shared on Steam as "321Bolts' Stick + Grip Gyro for Vintage Story V2". You can also try V1.5 if you want, but I don't think it's nearly as good (plus that one kinda hurts my hand). Edit: V2.1 swaps drop and change perspective, for easier throwing of torches. Edited June 6 by 321BoltsOfLightning Make it easier to find the control layout for those interested 1
groxx Posted Wednesday at 12:35 AM Report Posted Wednesday at 12:35 AM (edited) Think you could export that config as a file? I don't believe there's a way to search for controller configs for non-steam games, you just get the stock templates and no search results. (though I'm currently fighting with flatpak and the steam overlay, so I don't think I can use it anyway...) (ditching flatpack worked, yay) Edited Wednesday at 04:59 AM by groxx
321BoltsOfLightning Posted Wednesday at 01:51 PM Author Report Posted Wednesday at 01:51 PM @groxxYou can search for non-steam game control schemes, I did that first to see if anyone had a scheme I'd like first. Tried a few, but they didn't work how I would've wanted. But I can look into sharing a file here too, if that's possible! I haven't seen an option for that in Steam ("export" is misleading in the UI), but I can look into it
groxx Posted Wednesday at 04:25 PM Report Posted Wednesday at 04:25 PM It seems to recognize the flatpak and gave me ~5 configurations on my steam deck, but nothing on my desktop (flatpak or native) And yea, as much as I truly love the steam controller (both of them!) and just how insanely good steam has made controller configurability compared to what came before it....... it's more than a little janky and weird at times. And features keep changing. fwiw mine are in `~/.local/share/Steam/userdata/[ID]/ugc/[some id]/[some id]_controller_config.vdf` and the files have the display name in the content. but I can hunt around and see if a cross-account copy/paste even works, not sure tbh.
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