Jump to content

Recommended Posts

Posted

I'm a unity game dev and I've recently got into shaders to try and recreate vintage story's god rays, because I'm so in love with them! However, I quickly realized there are many ways to go about it, especially when the sun's a cube. If there is anyone in this community that's a technical artist could give some insight into how smth like this is done I would be grateful. From what I've learned vintage story is probably doing screen space god rays cause of the weird behaviour of rays when looking away from the sun but I'm not that sure, could be volumetric.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.