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Posted (edited)

There is no configuration file or command to change this currently.

I can't find a mod for this - but I only did a quick search.

Adding an Option to disable/enable the Respawn Glow has been suggested previously - but you may want to add your own full Suggestion to the Forum.

It is time related for the glow to cease effect, so maybe test (use a small Creative world) the easiest way is to bump the time forward with a command?

A quick test on my Creative World seems to show that advancing the clock 3 hours seemed to do the trick. Of course, you do lose 3 hours.
eg If it is currently 02:00 when you die, then "/time set 05:00" will advance your day 3 hours and make you lose the glow.

I'm NOT a coder (NOT!), but I found this snippet:

https://github.com/anegostudios/vssurvivalmod/blob/36d9550e19c32197e8f0d8a9780a5d0b1320dc7c/Entity/Behavior/BehaviorPlayerRevivable.cs#L61

entityPlayer.LastReviveTotalHours = entityPlayer.World.Calendar.TotalHours - 2; // No respawn glow

So if you wanted to do a deeper dive,  you could start using the Search function against that code database, with the aim of finding out what causes the glow, and then knobbling it. Messing with the above calculation would be a start.

Professor Dragon.

 

 

 

Edited by Professor Dragon
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Posted

Yeeaaah, i noticed it seemed to be directly tied to calendar time, which i have slowed down (roughly 1 hour to 3 in game hours iirc) which means that the glow is there for a very very long irl time XD Which is largely why i wanted to disable it. And since i have it specifically set to run slow, bumping forwards the time every time i die would kind of defeat the purpose of the time being slow P:

I'll look at sending a suggestion, but i have a strong suspicion i wont see anything about it for the next decade if its not been widely requested yet still not addressed -w-;; Modding is likely the only viable option based on what youve said, but i dont know this coding language at all XD

I might take a look still. I have no idea what i would be doing. But maybe something can be sorted out...


Either cheesenips, thanks for the reply :D its been quite informative :3!

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