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Posted

Hi all!

How does one find rapid water using the find command? The command is:

.debug find [blockName]

but using:

.debug find rapidwater

or even

.debug find rapid

yields no results.

I can do:

.debug find water

and the chat window shows just a few "Found at X Y Z", but "No block matching 'rapid' found" otherwise.

Is it a problem with the command or is there another as water blocks aren't proper blocks or something like this?

Thanks!

Posted
11 minutes ago, Rainbow Fresh said:

Just a hunch that I cannot confirm right now, but try "water-rapid-7" or "water-rapidflowing-7"

Thanks for the reply!

I've used /debug itemcodes and /debug blockcodes to export all the block names to the client-main.log and there are 70 possible versions of rapidwater ranging from rapidwater-n-1 to rapidwater-still-7 (for all the states and cardinal directions I suppose).

Using the command .debug liquidselectable I am able to look at a block that I found naturally generated in the world and it is callled "game:block-rapidwater-n-7" yet using the commands:
.debug find game:block-rapidwater-n-7

.debug find block-rapidwater-n-7

.debug find rapidwater-n-7

All I get is "No block matching ... found"

Sad times 🙁

Posted (edited)

The block-rapidwater-* variants sound like item codes. You won't find those in the world because it's solely what you get from the creative inventory to place the actual block into the world. I'd also assume you won't find "rapidwater-still-7" as naturally generating rapid water is always flowing (or atleast in 99.99% of cases). So I'd assume, if it has the same naming scheme as normal water, that you are looking for either "rapidwater-flowing-7" or "rapidwater-flowing-6". Assuming wildcards work - which they usually do, you can also broadfire "rapidwater-*" and see if *anything* sticks.

Edited by Rainbow Fresh
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