Adolf Sibin Posted December 31, 2021 Report Posted December 31, 2021 My server had a bug with the barrels and liquid stuff. One of my member keep crashing the server, if he joins. Is it to possible to delete his user files so he can join as a fresh player? I have no issue to join or other members beside him. The consolelog right before crash: [39;49m23:42:54 [Server Debug] Response from auth server: {"playername":"RedSuna","entitlements":null,"valid":1} [39;49m23:42:54 [Server Notification] Delayed join, need to load one spawn chunk first. [39;49m23:42:54 [Server Notification] Placing player at 511976.21875 116 512276.125 [39;49m[31m23:42:54 [Server Fatal] System.IndexOutOfRangeException: Index was outside the bounds of the array. at Vintagestory.GameContent.BlockLiquidContainerBase.GetContent (Vintagestory.API.Common.ItemStack containerStack) [0x00024] in <cb0ed285770345d681f780c044df1871>:0 at Vintagestory.GameContent.BlockLiquidContainerBase.GetNutritionProperties (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemStack itemstack, Vintagestory.API.Common.Entities.Entity forEntity) [0x00000] in <cb0ed285770345d681f780c044df1871>:0 at Vintagestory.API.Common.CollectibleObject.GetHeldTpUseAnimation (Vintagestory.API.Common.ItemSlot activeHotbarSlot, Vinta....... 1
Adolf Sibin Posted December 31, 2021 Author Report Posted December 31, 2021 I could fix it by going back to 1.15.7 to remove his barrel with tanning liquid. The cause for crashing is by placing the barrels with liquid, so it got removed. After going back to 1.16.-rc4 everything works fine. It would be cool to have a function to remove player inventory or specific user data beforehand.
Silhouette Posted January 2, 2022 Report Posted January 2, 2022 Having the same crashlog on my server. Also a guy using barrels. Is there no way to clear a player's data from the server?
Tristan Tripp Posted January 2, 2022 Report Posted January 2, 2022 Same issue here. How should we go about removing the affected bucket from the players inventory?
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