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Adolf Sibin

Very Important Vintarian
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Everything posted by Adolf Sibin

  1. I know this bug with buckets and had it twice. To workaround this bug is to go back to 1.15.10 version and delete the buckets. And come back to your preferred version. But there are some issue with bell pepper id and some other id problems. Good luck
  2. It actually stops the survival skill ep. I couldn't find the reasons. I am aware of losing ep after the death
  3. Hi, encounter a bug/crash. When I eat the last item it get crashed. cheers [Server Error] System.NullReferenceException: Object reference not set to an instance of an object at XSkills.CollectiblePatch.Postfix (Vintagestory.API.Common.CollectibleObject __instance, System.Single __state, System.Single secondsUsed, Vintagestory.API.Common.ItemSlot slot, Vintagestory.API.Common.EntityAgent byEntity) [0x00043] in <61bec1e14a2242cfb29b731e548e5596>:0 at (wrapper dynamic-method) Vintagestory.API.Common.CollectibleObject.Vintagestory.API.Common.CollectibleObject.tryEatStop_Patch2(Vintagestory.API.Common.CollectibleObject,single,Vintagestory.API.Common.ItemSlot,Vintagestory.API.Common.EntityAgent) at (wrapper dynamic-method) Vintagestory.API.Common.CollectibleObject.Vintagestory.API.Common.CollectibleObject.OnHeldInteractStop_Patch1(Vintagestory.API.Common.CollectibleObject,single,Vintagestory.API.Common.ItemSlot,Vintagestory.API.Common.EntityAgent,Vintagestory.API.Common.BlockSelection,Vintagestory.API.Common.EntitySelection) at Vintagestory.API.Common.CollectibleObject.OnHeldUseStop (System.Single secondsPassed, Vintagestory.API.Common.ItemSlot slot, Vintagestory.API.Common.EntityAgent byEntity, Vintagestory.API.Common.BlockSelection blockSel, Vintagestory.API.Common.EntitySelection entitySel, Vintagestory.API.Common.EnumHandInteract useType) [0x00013] in <f3d9f7f646fa41a984a624563c420a1c>:0 at Vintagestory.Server.ServerSystemInventory.HandleHandInteraction (_yPPo82QNBralGM6H4k4fAlG0Umw packet, Vintagestory.Server.ConnectedClient client) [0x0032e] in <421c3a263bfb4dfc9f8411a628754880>:0 at Vintagestory.Server.ServerMain.HandleClientPacket (Vintagestory.Server.ConnectedClient client, System.Byte[] data) [0x0005a] in <421c3a263bfb4dfc9f8411a628754880>:0 at Vintagestory.Server.ServerMain.ProcessNetMessage (Vintagestory.Common.NetIncomingMessage msg, Vintagestory.Common.NetServer mainSocket) [0x00150] in <421c3a263bfb4dfc9f8411a628754880>:0
  4. Awesome! I wait patienly for the server hotfix. My Vintarian are eager to use the skills, it makes more interesting.
  5. I could fix it by going back to 1.15.7 to remove his barrel with tanning liquid. The cause for crashing is by placing the barrels with liquid, so it got removed. After going back to 1.16.-rc4 everything works fine. It would be cool to have a function to remove player inventory or specific user data beforehand.
  6. My server had a bug with the barrels and liquid stuff. One of my member keep crashing the server, if he joins. Is it to possible to delete his user files so he can join as a fresh player? I have no issue to join or other members beside him. The consolelog right before crash: [39;49m23:42:54 [Server Debug] Response from auth server: {"playername":"RedSuna","entitlements":null,"valid":1} [39;49m23:42:54 [Server Notification] Delayed join, need to load one spawn chunk first. [39;49m23:42:54 [Server Notification] Placing player at 511976.21875 116 512276.125 [39;49m[31m23:42:54 [Server Fatal] System.IndexOutOfRangeException: Index was outside the bounds of the array. at Vintagestory.GameContent.BlockLiquidContainerBase.GetContent (Vintagestory.API.Common.ItemStack containerStack) [0x00024] in <cb0ed285770345d681f780c044df1871>:0 at Vintagestory.GameContent.BlockLiquidContainerBase.GetNutritionProperties (Vintagestory.API.Common.IWorldAccessor world, Vintagestory.API.Common.ItemStack itemstack, Vintagestory.API.Common.Entities.Entity forEntity) [0x00000] in <cb0ed285770345d681f780c044df1871>:0 at Vintagestory.API.Common.CollectibleObject.GetHeldTpUseAnimation (Vintagestory.API.Common.ItemSlot activeHotbarSlot, Vinta.......
  7. Are you working on 16.0?
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