Lucas Sanguine Posted January 22, 2022 Report Posted January 22, 2022 I noticed the recent addition of Brandy to 1.16. I assume you all have already thought about making other types of alcohol available to craft. but just in case. Since grains are already in the game it would be easy to use them to make Beer, or sake. Honey could be used to make mead. Using the beer you could distil it to make whiskey. Maybe if sources of sugar or molasses comes around it would be simple to make rum.
Gorfinhofin Posted January 22, 2022 Report Posted January 22, 2022 I haven't made the proper equipment to try it yet, but if the handbook is to be trusted, ale, wine, cider, and mead are already in the game! At least some of those can be further distilled into stronger alcohols like the brandy you mentioned.
Shv1sh Posted February 17, 2022 Report Posted February 17, 2022 (edited) Предлагаю сделать состояние опьянения более интересным за счет случайного спотыкания персонажа. о том, как это было реализовано в rdr1 Edited February 17, 2022 by Александр Калинин 1
Lucas Sanguine Posted March 1, 2022 Author Report Posted March 1, 2022 On 1/22/2022 at 12:54 AM, Gorfinhofin said: I haven't made the proper equipment to try it yet, but if the handbook is to be trusted, ale, wine, cider, and mead are already in the game! At least some of those can be further distilled into stronger alcohols like the brandy you mentioned. I noticed that after posting this.
Lucas Sanguine Posted March 1, 2022 Author Report Posted March 1, 2022 On 2/17/2022 at 3:03 AM, Александр Калинин said: Предлагаю сделать состояние опьянения более интересным за счет случайного спотыкания персонажа. о том, как это было реализовано в rdr1 Я не уверен, что вы имеете в виду. Извиняюсь, если что-то из этого не имеет смысла, я использую Google Translate.
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