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Toggleable schematic NoMAP (or atlas without UI map)


Ambulate In Somnis

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My thoughts about map.
Firstly, it should not be a satellite scan (also dynamic, which loads weak computers great).
Second - it should show objects relative to the player's field of view with rays.
Thirdly, the map must be schematic (like rock paintings or just standard maps of the area)!
The fourth is to turn off the map as a menu item and make a transferable atlas with maps in the form of an object, which will easily cause such a thing as cartography and storage of maps in the library. This will allow you to share information about the area with other players.
This is the same idea as the cave paintings implemented in the game.

Edited by Ambulate In Somnis
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