Xandoria Posted September 2, 2022 Report Posted September 2, 2022 I would like to suggest the thin ice. An ice half slab which would crack if a player or a creature/animal walks on it and make them fall into the water. The thin ice would appear randomly when the external temperature is closing to the ice meltdown point. 4
Fredrik Blomquist Posted September 2, 2022 Report Posted September 2, 2022 Nice! You could evolve this. Make it so that when ice is created it first becomes thin ice, then thick ice, and same when it melts. Thin ice should support rabbits, chickens, foxes and other small animals. I already thought that swimming in icy water should affect the player more. On the other hand snowfall should not make the player wet the same way rain does. Don't know how complex this would be to impliment. 1
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