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tripodalt

Vintarian
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Everything posted by tripodalt

  1. yes im french , and i use the english because most of the game have issues with translation .(often french translation not fit well the space because overly complex language.) but also its mandatory to ask for help in forum or support because if an item of the game is translated it become harder to being understood by the majority of peoples. its already hard to get answer in english and francophonie represent maybe less than 10% of the audience. especially considering the amount of game developped by frenchs. their was a single game(i canot even name it.) that was recently nominated and it was an art story telling what is barely the opposite of what im looking for. but if it can help the developement i can also check the french transaltion fairness.
  2. i guess the gane start 1may year 0 ...?
  3. know the berry bush and found rarely more than a single stack of 3 berry per days. on the screenshoot you seem have more clothes than me.but you are half feed and none of your bar is filled even a bit. i used the default and only changed the seed and lowering swim to 100% because i have no clue why animal must swim 200% per default and also set the lava at very common for the look. i got a lucky spawn in the forest with like 20mushroom nearby and lot of medical plant and some pond full of reeds. so i was able to spend my day at harvesting it plus wood and made a platform for fishing the night safely : its the better day i ever played in 26h of game. i start to understand than paypirus or reeds are the center of the survival. allowing basket and root and fishing and with a bit more luck arrows. i wonder how the tooltip inform about the time to use knife on berry bush.(need clarification because i dont even understand if the fruit are mentioned here.) from experience the forest is the biome to travel for at start. i will screenshoot you the map and my layout next time i play. the swamp was a good start too but it lacked of big trees.the plain the same issue. ah ya i also changed the seting of dirt to fall because i dont wanted to play easy and this make some whole montain colapse when i see the area for the first time : very spectacular and i also made a cave dirt roof colapsing when walking on top of it. this game bring structural integrity its really a plus. but i made a fantasy platform that stand after a stair on 5blocks.(guess will colapse is not linked to ground.) i tryed to dig a tunnel on dirt as first home and all colapsed on me.
  4. thanks for the cooking advice. but im not sure we playing the same game at least the same seting , because using default im still unable to survive long enought for making clay works , and even reed work make me starve. since its not a final version i will sugest allowing to carry corpses and consume raw and recovert raw from clay molding. also throwing flint and stacking all stone and flint on the ground.(as wood sticks do.) ok its balncing all the bar is better its intuitive and its as i expected. im not convinced than berry canot be farmed a good gameplay and also than our farm dont give info on the ETA is a probleme. yes i agree than modifier and consequence of raw is fun and great gameplay as the toxic mushroom i found once. also found sea fruit and was not able to eat or rost them more than mushroom both stay cold for reasons. but i still wonder why everyone talk as berry the easy way since i often find a single or two fruit on a dozen of bush and rarely mushroom . for the most i cooked reed root because when i make basket i just need a shovel for eating a lot. the futur actually never existed to me so its not really important to deplete a pond area especially when their is no other atractiveness here and reason to stay longer.
  5. h ok its early access game ? im not sure to understand : a nutrition bar full is better than all nutrition bar half ? in my mind i thinked than balanced nutrition not full was better.
  6. i noticed most of the beast and monster will be triggered at short distance (20blocks?)but will hunt us farest(40blocks ?) when started. i found be able to shoot stone at like 20blocks and also the blunt hammer can sometime defeat the gorilla (also seem a version not throwing stones.) ah yes the trap with farm is smart and i guess we can make a lot of meat with that.(i had 1pig +2 goat and a baby goat on my farm.) i let all the 100% and noticed a 200% as default . i raised the lava to max for better adventure and also set dirt colapsing because structural integrity a must. sadly jumping runing holding a torch is all we need to survive by night... dont talk me pot before i survive the second night. i made a storage potery in the previous world and it took me a dozen of spawn to complete it (at least...) you dont answered the simple question : it walking the whole first week the only possible solution ?(or camping a good location ? ) can you share a picture or video of such good location ?
  7. is their wild insect and eggs ? because i just seen butterfly and fly . also chicken but not their nest with eggs. and strangely never a flying bird. what if we fill a bar like protein and continue to eat meat ? is their a penality or it stop be usefull ?
  8. sorry for the missunderstanding its my first survival prehistoric game. i never played minecraft because hugly and too much orientated on fantasy. this why i decided to try this one. i really want to understand how to survive in wild from prehistoric to medieval. the first thing i tryed is to make a base and i start to understand with you that a lethal strategy. is walking all the day and night until i find enought food for the next two days is the good tactic ? like 2 or 3 stacks ? and after that focusing on a fishing pole ? during all the respawn i learned to throw stone and fight with spear and hammer but im not enought skilled for hunting actually. all i done is defending a farm on the roof on my house.(and not succeded all the time.) also i fighted a bear and hit him like 20time but he took me after 2hits. (i created only 2 default world and 123seed one.)(but i respawned a lot on each ones {in a total 20h played}, each a single day or less.) i started to mark the map at least for the cluster of berry because i canot take seed of them.
  9. when i used default seting i spawned in swamps and their is barely not mushroom or berry. for crafting basket i need 32 reeds and i can colect the roots for rosting. for the fishing pole i need another 18 reed and it start to need to travel a bit more and the night come . ok assuming i was not killed by anything the next day i can fish a lot. but after that im full of protein and have zero grain and zero fruit and half of vegetable and the last bar i dont have a clue of what it mean. so what the next step ? i tryed to spawn in plain and now io canot craft baskets because no reed at all. i was able to make a farm and the plant are after a week at step one of five or nine. their is few grain and berry for like a single day and as the farm atract many pig and goat i was able to make a dozen of meat just by defending the farm. i gain another day but my protein is full and fruit and grain is like 1of10.(i also had 2 fat to eat.) that actually the best i ever made surviving 2days and being full satisfaction with 15hp but no basket or clay around my farm. and when i eat more protein it lowered my hp. i have few dozen of roots in the pondf but nothing to craft a rope or basket for fishing and i also doubt because the deep is only one water.
  10. from what i understand all that i have to do is finding berry and grain but for some reason i dont hand have no clue why and how. once i found a massive yellow grass flat area with some stone pit and a bunch of berry bush also lot of flax and grain . but this hapended once and i was killed by beast or monster so i was not able to start making a farm here. every other 25time i spawned it was at the top of a montain or in a swamp with nothing to eat.
  11. so the stability is personnal and not environemental ? it a mental health gauge and the player will not endure the same effects ? so their is temporal and rift and stability and storm and since its not the bare basic without handholding of the game its not mentionned in the handbook ? so in a storm the gear may not be grey ? is the noramla wind and rain have something related to those storms ?
  12. hat the bare basics ? i see how to make a clay or cast cooper and iron that far from being basics. dont you noticed on my screenshoot that i have nothing in my inventory because i just spawned in montain and found a dead bird that i canot handle for latter ? im not able to eat it more. not atempted to eat raw fish but have no clue of what is falying , i guess it requiert a stone table or such. so i used a firecamp to fry it and dyied of starvation after eathing 3 little and 2 medium the same day. i trust you about the refund since i learned their politic is more hard than steam and i already played 16h
  13. is i need to watch youtube for understanding how to use the handbook ? if yes what the tutorial serve exactly ? glad to know i can craft iron before making a cooking pot. how can i know if i want it because what matter to me is surviving a single day ?
  14. so for resume stability drain the heal when storm dont ? i seen that thing in the area i guess its related but storm or temporal ? is both storm and stability show a distorded view in dark red colors ?
  15. as i experimented during 12h long both your statement are wrong. 1. 5*fish is not enought to fill the whole hunger bar even if its rosted it bring less staisfaction than the raw berrys or grain. its not allow time to do other thing even collecting worm bait and wood for cook . (no mention than the fishing action is not interactive at all: just craft a baited pole from a pole and launch at water and a fish is their in inventory.) worse of all raw meat and fish canot be consumed with penalitys... even worse canot just collect a dead pigeon (bird ?) tooltiped as light mass. 2. vintage story dont teach anything related to food else tutorial mission 6: "collect 10*berry or edible " . even the default seting spawned me in a montain swamp area without berry or grain or mushroom. no tutorial was less missleading.
  16. whatever the modifiers. it seem a bit an abuse to die the first day while eating 5 fishs.(without injurys.)
  17. not only the game DEFAULT first starts make me spawn in a scarce environement of montain and swamp with only root and fish , but also the "tutorial " not make any mention of anything the game is centered around. no advice about food and biome and way to get satisfaction of the basic need.(less about healing) i was not informed of anything you mentioned but still i eat 5 fish a day and strave to death without falling or sprinting . just baitng worms fishing cutting reeds shoveling roots and that all. what healing chuggs ? if it requiert bronze age or any thing more than flint and wood i canot , because its my forever first day and last of existence. also maybe the devs have to implement the LLM knowelge in their game because it helped me more than both "tutorial"+forum. i made a new world with a seed and spawned in plain , and i diyed the first day 3 times more , despit finding enought mushroom and fruits and even seed and grain , then i was mauled and bited every times.
  18. i made my fishing rod and worm baits and got 3 small and 2 medium fish i cooked with firecamp then going to harvest 25*reeds 100m away and root gone back before the night for taking more fishs. it was a quiet day without encounrters . but it was too short i died of starvation the same day i eat 3small and 2medium fish. so i may ask what that illness ?
  19. where i can find what i can craft from raws i get in inventory ? when i dispalay reed i donr see rope and when i display rope i dint see fishing pole. i canot womder everything in a game. especially when the puzzle craft make no sens. and what the purpose of making bricks ? i tought it was as 8grass in 1haye that can be reversed. its counterintuitive .
  20. how you deteromined its stability and not storm ? you listed me the same effects.
  21. yes i made a huge pot with imventory what is possible only when burned .so if i left click it it will not break the pot ? it already show a modifier decay ratio on some grain and thing ,but i wonder if i put a block of dirt on top , how i will see the modifier. i was full health and dyed of a single bit/ram of medium beast and 2 of small when it take me 5stone or 2spear for killing the little and like 8 thrust for the gorilla who launch me stones. what weapon is better ? i found a mass made of log with knife.i can read the reach but nearly all weapon do only 1 damage. aslo i made raw brick for storing my clay and now i dont found how can i use it for making pots. is we canot remodel the raw clay items ?
  22. RIFT STORM UNSTABLE : WHAT IS IT ? it happend again in the same area where i made a dirt house and finally colected food by fishing. is fishing triggered something ? is it me or the world ?
  23. i use commoner because it have no malus. after a dozen more spawn my clay cellar is complete but i still have no food to keep so i store my stone stack since i found no receip for it. also dont found the rope and bandage from cattail in handbook. neither form catail or rope bandage entrys. i tryed to hunt but even the fox killed me. let alone the horned beasts it one hit death. seem my flints are not sharped. also i dont undertand how to move my celar clay pot ...?
  24. i see the wheel is reducing again like 70% but i dont know what trigger it . is it like 7day to hell : related to my activity craft and build ?
  25. i used the handbook for learning to eat and the only thing i found is for some reason both rope and bandage requiert exclusively papyrus that i never seen once.(never heard about this in schoolar: i was sure it was the hemp or leather and tendon) but basket can be made of reed or papyrus... yes its not sustainable to relly a single week on any food because it take all the time and last very few day before ending the resource. i guess the whole point of the game is mass making spear for nomadic hunt and never farm or build anything static.
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