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pyr0kid

Vintarian
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Wolf Bait

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  1. i went on trip for a couple weeks and came back to look for mining tips and check patchnotes... just to find out that theres some modder shipping crashcode... who dislikes the community... and is part of the studio? what the hell have i just walked in on? looking into this further and the lead dev is suggesting that less than 100 bad actors were effected by this intentionally? so lemme ask how many people were effected by this unintentionally then? if the falseflag rate is even 5% - which i think is believable for an unmaintained 'anticheat' made by a batman wannabe - that number is in the thousands. i got this game to play modded with a bunch of my mates and a bunch of european dudes, and now i find it really interesting that the server was crashing at the start... and looking at the pastebin we were indeed running mods like config lib made by this 'malware maltiez' fellow so now im questioning if the mods we removed were even the problem to begin with. im incredibly unhappy the studio is just glossing over the sheer amount of time wasted and server admin problems that were assuredly created across the playerbase by this.
  2. thanks for the infodump folks.
  3. an account's first post should be something actually worth asking or atleast interesting, instead of just a 'how do i fix crash', thus i ask this: what aspects of nature replenish over time? im talking stuff like: sticks and driftwood on the forest floor random rocks and flint laying around on the ground once destroyed plants like cat tails and wild crops stuff on tree bark like mushrooms and resin random nuggets of metal shrubs and berry bushes grass (this definitely respawns) you get the idea. or to phrase the question differently, what sorts of permanent damage can a gaggle of idiots acting like locusts do? if you show up a (IRL) month late to a server with over a dozen people on it, what things near spawn are gone, never to return? some (useless and slightly unhinged) background story:
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