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alberto_ascani

Very supportive Vintarian
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Everything posted by alberto_ascani

  1. Of course, the game is always delightful and I would be sorry if it were penalised by a bad generation of the world
  2. Maybe you're right, I didn't take notes, but perhaps I should, but I'd also like to know exactly what data is needed. Also, mind you, I'm not talking about "subjective" taste, or rather, it always is. I'm talking about how biomes are generated and how they integrate with each other, how waterways develop, and how mountain tops are generated. Furthermore, I've also done dozens of tests by changing the world generation parameters, but obviously this can cause problems, and I'm aware of that. Generally speaking, I've noticed that worlds with the default settings are much less pleasant and natural than those tested in previous versions. I repeat, I am available to collect data or information but I would need to know what needs to be collected!
  3. Folks, not to be repetitive but I have generated about 100 worlds in this version and to me the world generation seems quite worse, much less natural and with biomes and materials distributed much worse. Yours feedback???
  4. Yes, yes, I'm not saying there are any problems, but I don't know, this circular cut seems really ugly to me, and in general I notice that the biomes overlap a bit poorly and the transitions between them are too abrupt. For example, this, but also the problems with the swamps and how the bauxite and peridotite rock are distributed, as well as the corresponding gravels: they're an eyesore...
  5. Hi! I did some testing in 1.20 and the generation didn't seem that forced, now it seems a bit "sterile" and not very "natural", especially the hills with canyons or these expanses of overly geometric gravel or even the swamps and how they blend in with the rest... Or the rocks like peridotite and bauxite are now really obvious and are an eyesore hahahahah
  6. Good evening, I've been trying to generate worlds, and they seem much "uglier" to me. The rocks are distributed terribly, as is the ratio between swamps, mountains, and flat lands. Plus, the gravel fields look so unnatural! What happened to the fantastic world generation?
  7. No, I mean, for example, the spawning rocks and gravel fields. They don't look natural at all
  8. Good morning, I don't usually post on the forum, but while doing some testing, I noticed that the world generation was a bit ugly, especially with the new rocks and gravel. Am I the only one? Let's say these tests concern pre-versions and the ones currently being tested for 1.21. Thanks!
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