I'm sad to post this honestly because this game could have been so much more than what it is. Why don't the classes give any specializations? As it stands, none of them are really attractive to pick over commoner. Classes don't limit you enough or specialize you enough for it to make sense to "be" one of them in a multiplayer setting. Everyone can farm, everyone can potter, everyone can smith, etc etc etc.
Trading between settlements - why would I do this when I can just "do everything"?
Food Spoilage! - Most players cannot login every single day ( jobs, family, kids, life). You, therefore, cannot prepare for winter and spend most of your multiplayer time "just gathering food" so you can play the game if you are gone for a few days.
I hope the devs will change how the game is.