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garpu

Vintarian
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Posts posted by garpu

  1. I'm on Linux (slackware current 64-bit, with multilib), mono  6.8.0.105, Nvidia Geforce 1050ti (450.66).  16GB RAM, Ryzen 5 1600, 5.4.58 kernel

    Whenever I open the world map (m) with 1.13, the map has to re-load, and doesn't persist.  When it does this, the game slows down noticeably.  The more I open the map, the slower it gets.  I've got a video of it starting to happen here:  https://www.dropbox.com/s/1792d8wsid9do32/2020-08-19 21-25-08.mkv?dl=0

    If I never open the world map, the game is just fine.  I don't remember this behavior happening with 1.12.  (It didn't re-render like that.)

    • Distro / Kernel release :                        Slackware Current (64 bit), 5.4.31
    • Mono / .NET package version :           Mono 6.8.0.105 (Also had to install libgdiplus. Ponce's slackbuilds work, but there are minor edits needed with both.)
    • Graphics driver version :                       Nvidia 440.82
    • Works for client, mp server or both :   Client
    •  Installation method used :                   unpack archive, mono Vintagestory.exe
    • Hacks :                                                     I had to run cert-sync, and then it would log in.
    • Thanks 1
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