Dackeltier
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Posts posted by Dackeltier
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Who can help me, my game won't start anymore. I have updated drivers
Running on 64 bit Windows with 16 GB RAM
Game Version: v1.16.3 (Stable)
Loaded Mods:
26.02.2022 17:58:57: Critical error occurred
System.NotSupportedException: Your graphics card does not support the extensions GL_ARB_framebuffer_object, GL_ARB_vertex_array_object, GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location which is required to start the game
bei Vintagestory.Client.NoObf.ClientPlatformWindows.LogAndTestHardwareInfos()
bei _muFH2BhSjNKo8GSc2o33Nm6Ckup._SwLkq72vc0vcc3OnHXTAS19pm9p(_tVmXPdKJ3JBDWFc8tBtvgftcfhl , String[] )
bei _XL1Xa21FKJVFetNmIumId5p6UDU._SwLkq72vc0vcc3OnHXTAS19pm9p(ThreadStart )
-------------------------------Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 18.02.2022 21:06:24, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.16.3.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen.Prozess-ID: 5c4
Startzeit: 01d824ecb59a2450
Beendigungszeit: 7
Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe
Bericht-ID: baf14ab2-b8c2-401d-ba82-07d4c25ef8a4
Vollständiger Name des fehlerhaften Pakets:
Relative Anwendungs-ID des fehlerhaften Pakets:
Absturztyp: Unknown
}
--------------
{ TimeGenerated = 13.02.2022 22:06:28, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.OutOfMemoryException
bei System.Collections.Generic.Dictionary`2[[OpenTK.ContextHandle, OpenTK, Version=3.3.2.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4],[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Remove(OpenTK.ContextHandle)
bei OpenTK.Graphics.GraphicsContext.RemoveContext(OpenTK.Graphics.IGraphicsContextInternal)
bei OpenTK.Graphics.GraphicsContext.Dispose(Boolean)
bei OpenTK.Graphics.GraphicsContext.Finalize()}
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{ TimeGenerated = 16.11.2021 11:59:55, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.15.6.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen.Prozess-ID: 3814
Startzeit: 01d7daccfb291ab0
Beendigungszeit: 17
Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe
Bericht-ID: 5cb8edb0-e425-4529-a7ee-50ad96c988b4
Vollständiger Name des fehlerhaften Pakets:
Relative Anwendungs-ID des fehlerhaften Pakets:
Absturztyp: Unknown
} -
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Many thanks, then I'll download the mod
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I have now found the aurochs. Can you also get milk from the aurochs? With a bucket?
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the mod is activated. I will deactivate other mods. Maybe another mod bothers
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Hello, I don't find the aurochs among creatures. I wanted to get some in creative mode
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Thank you, I'll try it out in a moment :)
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If I put the metal tube into a maple tree, does the juice automatically run into the saucepan underneath? Or do I have to do something else
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That would be great, thank you very much :)
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Yes i have some mods. That will probably be the reason. But they all work. Only if I put yours in it doesn't work. It's a shame you can't have everything :)
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6 hours ago, l33tmaan said:
Spelt bread always comes out?! That can't be right, what are you doing to create it? Could you take a screenshot?
Also, are you cooking the blueberry juice in a saucepan?
What does the crash report say?
Also, are you cooking the blueberry juice in a saucepan?....
I always tried to cook blueberries .... not blueberry juice, sorry
It always bakes spewed breat
The traders only take bread. The last photo
Spelt Bred is the English translation of DINKELBROT. But the merchants only take the original with the German translation. Maybe only if you play in English
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I can't make bread. Spelt bread always comes out.
But the traders only buy bread.
I can't make syrup either. 4x blueberry cooks to syrup. But no matter which pot I try, it doesn't work. What am I doing wrong?
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Found the bug
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7 hours ago, Silent Shadow said:
Chances are that only one mod is breaking the game, so try disabling half of your mods and running the game.
- If the game crashes, the mod causing the crash is among the enabled mods. Enable the previously disabled mods and disable the enabled mods and run the game again.
- If the game runs fine, the mod causing the crash is disabled. Enable half of the disabled mods and run the game again.
- Repeat this until there is only one mod disabled and the game runs fine. That mod is the one causing the crash, so check if it is out of date or check its mod page to see if this is a common problem.
Good Luck!
Thank you very much, I've done that yesterday and found the wrong mod :)
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Running on 64 bit Windows with 16 GB RAM
Version: v1.15.5 (Stable)18.08.2021 21:04:18: Critical error occurred
System.ArgumentException: Fatal: Trying to render an uninitialized or disposed mesh
bei Vintagestory.Client.NoObf.ClientPlatformWindows.RenderMesh(MeshRef modelRef)
bei Vintagestory.GameContent.BEAnimatableRenderer.OnRenderFrame(Single dt, EnumRenderStage stage)
bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
bei Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt)
bei Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime)
bei _EMxDKvc7iN7J6hlNFQiKeoxg0Mm._CEmopzLEk14BSqH9plcDEDfmuwE(Single )
bei _Wwq7msw90Af4XU7mxkxAUKyrS5B._iIGaTXNE8VYTpgEu9zjpAQyJSxd(Single )
bei _Wwq7msw90Af4XU7mxkxAUKyrS5B._vCB99EztL7cSfmplK8tyTwrQQxC(Single )
bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
bei OpenTK.GameWindow.DispatchRenderFrame()
bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
bei _q065sSmA3CNgGuKTGnlAjR4ljPw._WkSl7yfiyr5DwPiSMvTudNAhp6(_t3ILnyYBq5OoYhhBY3JeTWgFmJDA , String[] )
bei _DBu5wiQWRAHGS5G2jiCKymvQ9yE._WkSl7yfiyr5DwPiSMvTudNAhp6(ThreadStart )
-------------------------------Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 18.08.2021 14:18:06, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.15.5.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen.Prozess-ID: 190
Startzeit: 01d7942ad3231edc
Beendigungszeit: 11
Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe
Bericht-ID: 767975ac-80d8-4c24-ba8d-f960ea5bec0a
Vollständiger Name des fehlerhaften Pakets:
Relative Anwendungs-ID des fehlerhaften Pakets:
Absturztyp: Unknown
}
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{ TimeGenerated = 07.08.2021 21:45:27, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.15.3.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen.Prozess-ID: 3358
Startzeit: 01d78bbf85991655
Beendigungszeit: 7
Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe
Bericht-ID: 522c2428-4b01-48c4-b8af-2fe0f0eac5bc
Vollständiger Name des fehlerhaften Pakets:
Relative Anwendungs-ID des fehlerhaften Pakets:
Absturztyp: Unknown
}
--------------
{ TimeGenerated = 06.11.2020 14:56:18, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.NullReferenceException
bei Vintagestory.API.Common.ItemSlotBarrelInput.OnItemSlotModified(Vintagestory.API.Common.ItemStack)
bei Vintagestory.API.Common.ItemSlot.TryPutInto(Vintagestory.API.Common.ItemSlot, Vintagestory.API.Common.ItemStackMoveOperation ByRef)
bei Vintagestory.Common.PlayerInventoryManager.TryTransferAway(Vintagestory.API.Common.ItemSlot, Vintagestory.API.Common.ItemStackMoveOperation ByRef, Boolean, Boolean)
bei Vintagestory.API.Client.GuiElementItemSlotGridBase.SlotClick(Vintagestory.API.Client.ICoreClientAPI, Int32, Vintagestory.API.Common.EnumMouseButton, Boolean, Boolean, Boolean)
bei Vintagestory.API.Client.GuiElementItemSlotGridBase.OnMouseDownOnElement(Vintagestory.API.Client.ICoreClientAPI, Vintagestory.API.Client.MouseEvent)
bei Vintagestory.API.Client.GuiElement.OnMouseDown(Vintagestory.API.Client.ICoreClientAPI, Vintagestory.API.Client.MouseEvent)
bei Vintagestory.API.Client.GuiComposer.OnMouseDown(Vintagestory.API.Client.MouseEvent)
bei Vintagestory.API.Client.GuiDialog.OnMouseDown(Vintagestory.API.Client.MouseEvent)
bei Vintagestory.Client.NoObf.GuiManager.OnMouseDown(Vintagestory.API.Client.MouseEvent)
bei Vintagestory.Client.NoObf.ClientMain.OnMouseDown(Vintagestory.API.Client.MouseEvent)
bei Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonDown(System.Object, OpenTK.Input.MouseButtonEventArgs)
bei System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon)
bei System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon)
bei OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr)
bei OpenTK.Platform.Windows.Functions.DispatchMessage(OpenTK.Platform.Windows.MSG ByRef)
bei OpenTK.Platform.Windows.WinGLNative.ProcessEvents()
bei OpenTK.GameWindow.Run(Double, Double)
bei _Af9KcMdBp4FV1bF3d63CYMzaRzM._hX3i5Vm8yHkCuhYPtFN3CuEBTRN(_Ky6UZsVVbxXy26d1FTibdLqrMyI, System.String[])
bei _slFJfYF3pqJDCES83egtGxsoWTD._hX3i5Vm8yHkCuhYPtFN3CuEBTRN(System.Threading.ThreadStart)}
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Mein Spiel stürzt ständig ab. Ich denke mal es ist eine Mod schuld, nur welche? Wie finde ich das heraus? Habe von soetwas keine Ahnung
My game keeps crashing. I guess it's a mod's fault, just which one? How do I find that out? I have no idea about that
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If I put the mod in at 1.15.5, the game doesn't start. Do I have to wait for an update?
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Today I loaded my storage space and can no longer click anything. The scythe also stops mowing grass. Help, how do I get it back. Had already built so nicely. Can't switch to creative mode either
It's like I'm halfway in Creative Mode. The rabbits don't run away when I come. I can also mine soil but don't open any baskets and don't scavenge hay ??
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Kennt jeman einen schönen Welt Startwert mit einem See und schönem flachen Land?
Does anyone know a beautiful world starting point with a lake and beautiful flat land?
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That's wonderful, thank you very much
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Can you make the new wallpapers in version 1.15 yourself? Or are they only available in creative mode?
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Fantastic, wonderful
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Sorry
I'm really happy !!!!
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will this super nice mod 1.15 version be updated? Because with the current version my game always crashes.
I just want to know if you are planning an update. Otherwise I would rather download version 1.14 again. You don't want to do without this mod :)
Crash
in Questions
Posted
Many thanks for the answer. I solved the problem yesterday. Everything was over with an automatic update by Driver Booster. It must have messed up the graphics drivers for me. That was a lesson for me. Always update graphics drivers from the Nvidea site yourself