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Dackeltier

Vintarian
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Everything posted by Dackeltier

  1. Dackeltier

    Crash

    Many thanks for the answer. I solved the problem yesterday. Everything was over with an automatic update by Driver Booster. It must have messed up the graphics drivers for me. That was a lesson for me. Always update graphics drivers from the Nvidea site yourself
  2. Dackeltier

    Crash

    Who can help me, my game won't start anymore. I have updated drivers Running on 64 bit Windows with 16 GB RAM Game Version: v1.16.3 (Stable) Loaded Mods: 26.02.2022 17:58:57: Critical error occurred System.NotSupportedException: Your graphics card does not support the extensions GL_ARB_framebuffer_object, GL_ARB_vertex_array_object, GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location which is required to start the game bei Vintagestory.Client.NoObf.ClientPlatformWindows.LogAndTestHardwareInfos() bei _muFH2BhSjNKo8GSc2o33Nm6Ckup._SwLkq72vc0vcc3OnHXTAS19pm9p(_tVmXPdKJ3JBDWFc8tBtvgftcfhl , String[] ) bei _XL1Xa21FKJVFetNmIumId5p6UDU._SwLkq72vc0vcc3OnHXTAS19pm9p(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 18.02.2022 21:06:24, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.16.3.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen. Prozess-ID: 5c4 Startzeit: 01d824ecb59a2450 Beendigungszeit: 7 Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe Bericht-ID: baf14ab2-b8c2-401d-ba82-07d4c25ef8a4 Vollständiger Name des fehlerhaften Pakets: Relative Anwendungs-ID des fehlerhaften Pakets: Absturztyp: Unknown } -------------- { TimeGenerated = 13.02.2022 22:06:28, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe Frameworkversion: v4.0.30319 Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet. Ausnahmeinformationen: System.OutOfMemoryException bei System.Collections.Generic.Dictionary`2[[OpenTK.ContextHandle, OpenTK, Version=3.3.2.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4],[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Remove(OpenTK.ContextHandle) bei OpenTK.Graphics.GraphicsContext.RemoveContext(OpenTK.Graphics.IGraphicsContextInternal) bei OpenTK.Graphics.GraphicsContext.Dispose(Boolean) bei OpenTK.Graphics.GraphicsContext.Finalize() } -------------- { TimeGenerated = 16.11.2021 11:59:55, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.15.6.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen. Prozess-ID: 3814 Startzeit: 01d7daccfb291ab0 Beendigungszeit: 17 Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe Bericht-ID: 5cb8edb0-e425-4529-a7ee-50ad96c988b4 Vollständiger Name des fehlerhaften Pakets: Relative Anwendungs-ID des fehlerhaften Pakets: Absturztyp: Unknown }
  3. Dackeltier

    milk

    I cannot milk my animals. There is a noise but no milk in the bucket. I also took out all mods but it still doesn't work
  4. Many thanks, then I'll download the mod
  5. I have now found the aurochs. Can you also get milk from the aurochs? With a bucket?
  6. the mod is activated. I will deactivate other mods. Maybe another mod bothers
  7. Hello, I don't find the aurochs among creatures. I wanted to get some in creative mode
  8. Thank you, I'll try it out in a moment :)
  9. If I put the metal tube into a maple tree, does the juice automatically run into the saucepan underneath? Or do I have to do something else
  10. That would be great, thank you very much :)
  11. Yes i have some mods. That will probably be the reason. But they all work. Only if I put yours in it doesn't work. It's a shame you can't have everything :)
  12. Also, are you cooking the blueberry juice in a saucepan?.... I always tried to cook blueberries .... not blueberry juice, sorry It always bakes spewed breat The traders only take bread. The last photo Spelt Bred is the English translation of DINKELBROT. But the merchants only take the original with the German translation. Maybe only if you play in English
  13. I can't make bread. Spelt bread always comes out. But the traders only buy bread. I can't make syrup either. 4x blueberry cooks to syrup. But no matter which pot I try, it doesn't work. What am I doing wrong?
  14. Thank you very much, I've done that yesterday and found the wrong mod :)
  15. Running on 64 bit Windows with 16 GB RAM Version: v1.15.5 (Stable)18.08.2021 21:04:18: Critical error occurred System.ArgumentException: Fatal: Trying to render an uninitialized or disposed mesh bei Vintagestory.Client.NoObf.ClientPlatformWindows.RenderMesh(MeshRef modelRef) bei Vintagestory.GameContent.BEAnimatableRenderer.OnRenderFrame(Single dt, EnumRenderStage stage) bei Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) bei Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) bei Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) bei Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) bei _EMxDKvc7iN7J6hlNFQiKeoxg0Mm._CEmopzLEk14BSqH9plcDEDfmuwE(Single ) bei _Wwq7msw90Af4XU7mxkxAUKyrS5B._iIGaTXNE8VYTpgEu9zjpAQyJSxd(Single ) bei _Wwq7msw90Af4XU7mxkxAUKyrS5B._vCB99EztL7cSfmplK8tyTwrQQxC(Single ) bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) bei System.EventHandler`1.Invoke(Object sender, TEventArgs e) bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) bei OpenTK.GameWindow.DispatchRenderFrame() bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) bei _q065sSmA3CNgGuKTGnlAjR4ljPw._WkSl7yfiyr5DwPiSMvTudNAhp6(_t3ILnyYBq5OoYhhBY3JeTWgFmJDA , String[] ) bei _DBu5wiQWRAHGS5G2jiCKymvQ9yE._WkSl7yfiyr5DwPiSMvTudNAhp6(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 18.08.2021 14:18:06, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.15.5.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen. Prozess-ID: 190 Startzeit: 01d7942ad3231edc Beendigungszeit: 11 Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe Bericht-ID: 767975ac-80d8-4c24-ba8d-f960ea5bec0a Vollständiger Name des fehlerhaften Pakets: Relative Anwendungs-ID des fehlerhaften Pakets: Absturztyp: Unknown } -------------- { TimeGenerated = 07.08.2021 21:45:27, Site = , Source = Application Hang, Message = Das Programm Vintagestory.exe Version 1.15.3.0 hat die Interaktion mit Windows beendet und wurde geschlossen. Überprüfen Sie den Problemverlauf in der Systemsteuerung "Sicherheit und Wartung", um nach weiteren Informationen zum Problem zu suchen. Prozess-ID: 3358 Startzeit: 01d78bbf85991655 Beendigungszeit: 7 Anwendungspfad: C:\Users\Susanne\AppData\Roaming\Vintagestory\Vintagestory.exe Bericht-ID: 522c2428-4b01-48c4-b8af-2fe0f0eac5bc Vollständiger Name des fehlerhaften Pakets: Relative Anwendungs-ID des fehlerhaften Pakets: Absturztyp: Unknown } -------------- { TimeGenerated = 06.11.2020 14:56:18, Site = , Source = .NET Runtime, Message = Anwendung: Vintagestory.exe Frameworkversion: v4.0.30319 Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet. Ausnahmeinformationen: System.NullReferenceException bei Vintagestory.API.Common.ItemSlotBarrelInput.OnItemSlotModified(Vintagestory.API.Common.ItemStack) bei Vintagestory.API.Common.ItemSlot.TryPutInto(Vintagestory.API.Common.ItemSlot, Vintagestory.API.Common.ItemStackMoveOperation ByRef) bei Vintagestory.Common.PlayerInventoryManager.TryTransferAway(Vintagestory.API.Common.ItemSlot, Vintagestory.API.Common.ItemStackMoveOperation ByRef, Boolean, Boolean) bei Vintagestory.API.Client.GuiElementItemSlotGridBase.SlotClick(Vintagestory.API.Client.ICoreClientAPI, Int32, Vintagestory.API.Common.EnumMouseButton, Boolean, Boolean, Boolean) bei Vintagestory.API.Client.GuiElementItemSlotGridBase.OnMouseDownOnElement(Vintagestory.API.Client.ICoreClientAPI, Vintagestory.API.Client.MouseEvent) bei Vintagestory.API.Client.GuiElement.OnMouseDown(Vintagestory.API.Client.ICoreClientAPI, Vintagestory.API.Client.MouseEvent) bei Vintagestory.API.Client.GuiComposer.OnMouseDown(Vintagestory.API.Client.MouseEvent) bei Vintagestory.API.Client.GuiDialog.OnMouseDown(Vintagestory.API.Client.MouseEvent) bei Vintagestory.Client.NoObf.GuiManager.OnMouseDown(Vintagestory.API.Client.MouseEvent) bei Vintagestory.Client.NoObf.ClientMain.OnMouseDown(Vintagestory.API.Client.MouseEvent) bei Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonDown(System.Object, OpenTK.Input.MouseButtonEventArgs) bei System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) bei System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) bei OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) bei OpenTK.Platform.Windows.Functions.DispatchMessage(OpenTK.Platform.Windows.MSG ByRef) bei OpenTK.Platform.Windows.WinGLNative.ProcessEvents() bei OpenTK.GameWindow.Run(Double, Double) bei _Af9KcMdBp4FV1bF3d63CYMzaRzM._hX3i5Vm8yHkCuhYPtFN3CuEBTRN(_Ky6UZsVVbxXy26d1FTibdLqrMyI, System.String[]) bei _slFJfYF3pqJDCES83egtGxsoWTD._hX3i5Vm8yHkCuhYPtFN3CuEBTRN(System.Threading.ThreadStart) }
  16. Mein Spiel stürzt ständig ab. Ich denke mal es ist eine Mod schuld, nur welche? Wie finde ich das heraus? Habe von soetwas keine Ahnung My game keeps crashing. I guess it's a mod's fault, just which one? How do I find that out? I have no idea about that
  17. If I put the mod in at 1.15.5, the game doesn't start. Do I have to wait for an update?
  18. Today I loaded my storage space and can no longer click anything. The scythe also stops mowing grass. Help, how do I get it back. Had already built so nicely. Can't switch to creative mode either It's like I'm halfway in Creative Mode. The rabbits don't run away when I come. I can also mine soil but don't open any baskets and don't scavenge hay ??
  19. Kennt jeman einen schönen Welt Startwert mit einem See und schönem flachen Land? Does anyone know a beautiful world starting point with a lake and beautiful flat land?
  20. That's wonderful, thank you very much
  21. Can you make the new wallpapers in version 1.15 yourself? Or are they only available in creative mode?
  22. Sorry I'm really happy !!!!
  23. will this super nice mod 1.15 version be updated? Because with the current version my game always crashes. I just want to know if you are planning an update. Otherwise I would rather download version 1.14 again. You don't want to do without this mod :)
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