In the settings, we have creature hostility and that includes both animals and drifters. But what if I want to go around the world and NOT being constantly attacked by bears, wolves and pigs, and goats; and yet enjoy the adrenaline of caving.
I want the animals passive and hostile creatures aggressive. Why not divide this option?
To this, there could be also more options to the hostility. maybe some animals are aggressive and some are friendly. and drifters too, do they ALL have to go and attack me? do I smell so bad? can't some drifters... just drift...
thank you, that would make the game so much more enjoyable.