Hello I need some help figuring out what to do in order to fix my game. I had opened vintage story and had tried to update the game when it said I could not and then I canceled the download and tried to open up Vintage Story again. That is when it said there was an error and that the game had crashed.
This is what my error said:
Running on 64 bit Windows 10.0.26100.0 with 7885 MB RAM
Game Version: v1.20.11 (Stable)
6/9/2025 12:26:33 PM: Critical error occurred
Loaded Mods:
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\carte\AppData\Roaming\Vintagestory\assets\game\lang\languages.json'.
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable`1 unixCreateMode)
at System.IO.StreamReader.ValidateArgsAndOpenPath(String path, Encoding encoding, Int32 bufferSize)
at System.IO.File.ReadAllText(String path, Encoding encoding)
at Vintagestory.API.Config.Lang.PreLoad(ILogger logger, String assetsPath, String defaultLanguage) in VintagestoryApi\Localization\Lang.cs:line 103
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 180
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Any ideas on what to do?