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Nerdlin Geeksly

Vintarian
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Stone Age Settler

Stone Age Settler (3/9)

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  1. just what the title says, the ability to mix the berries and their products; I imagine it would just require making some new assets and a code to detect the various different berries and their products, add them together and spawn the mixed asset.
  2. I'm having an issue where I just can't put grass
  3. I think it would be a good idea to carry over unused clay bits from previous molds, so much clay ends up getting wasted when making most things. Maybe some sort of counter in the background that tracks unspent bits and carries them over to new projects when a certain key bind is pressed.
  4. I'm trying to figure out how long my food will take to grow on 30 day months.
  5. This is terrifying, nowhere is safe then; we'd be better off running around outside trying to say away from them.
  6. Does using say stone blocks or clay/cobblestone bricks work better at insulating than dirt?
  7. like if I leave the bottom of a mound will it regenerate or is it just a 1 off food source?
  8. I haven't reached copper picks yet, so I have to settle for packed dirt cellars; but I will add an extra layer now that I know that helps.
  9. I wanted to make a hatch to my roof so I can shoot arrows at enemies on the ground, is this possible?
  10. I'm not sure if this is a bug or if it's intentional, but when I built my cellar with packed dirt this time (I'm playing with the physics that causes normal dirt to fall) my food started rotting faster at x1.11 rate. Has anyone else been having this issue, and is this normal?
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