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Epihnea

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Posts posted by Epihnea

  1. 4 hours ago, junawood said:

    "The whole game colors are looking bland and colorless", "look the same", "tasteless"?

    Do the three screenshots I added look like that to you? o_O

     

    biomes.jpg

    Alright the colors are Ok , i'd prefer some more saturated ones but this ones are OK . What's disturbing me the most is that THE GROUND has the exact Same colors as the LEAVES and this is making it tasteless . Again that's my opinion i've played a lot and many plains and woods look the same , you can easily get lost because it's like a 1 color soup on your screen .

  2. On 1/6/2021 at 8:12 PM, Nena Kaesebier said:

    The whole game colors are looking bland and colorless, why a sepia option to make it look much more boring? Saturation boost option would be much better.

    this is in my opinion the biggest issue , visually . It make all the landscape look the same , and it looks very tasteless . I mean i love autumn , but other seasons such as spring and Summer are not very well handled . It really feels unatural and it doesn't help to find a specific place when lost because everything looks the same . For me a color boost/update ( colors not blending but having better contrasts ) is the way to go. 

  3. This one is about my MP Servers : 

    • Distro / Kernel release :                          CentOS 8 / 4.18.0-193.19.1
    • Mono / .NET package version :              Mono-JIT compiler version 6.8.0.105
    • Graphics driver version :                        None , since it's a Server
    • Works for client, mp server or both :     Multiplayer server
    • Installation method used :                      Egg on Pterodactyl Panel 0.7
    • Hacks (if needed) :                                   None ( beside some tweaking on Pterodatcyl )
    • Vintage Story :                                         1.13.4 & 1.14 are working properly
  4. 1 hour ago, Scott Kimberly said:

    I would really love if big ore veins were rare but MASSIVE and made mines more useful. 

    I found a giant iron mine not far from my base, but by the time my road to it is done, the mine will be depleted. 

    Which i guess is realistic in its own way

    I love that idea , we are actually working on an industrial mod that will change ore generation to something like that : Building Roads / Railroads will be worth for the amount of ore 

    • Like 1
  5. 4 hours ago, Hussar said:

    I left my base with the windmill working. I came back and the sails are all gone.  Single player, so no player griefing.  My theory is that a strong wind (it's November) destroyed them.  Has anyone else experienced this?

    If so, it's annoying, but I respect the realism . . .

    it happenned to me and it usually you have something blocking the sails ( a Tree , a lamp post ) and they will drop on the ground . 

  6. 29 minutes ago, The_Lazy_Warlock said:

    Very cool! I will have to check this out tonight :)

    Do you have plans for bigger, badder goblins? Maybe small camps to raid and whatnot?

    Camps would Be Awesome !!! 
    Edit : Even more we can create a Whole mmorpg thing :D 

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