Gabriel Burdin
-
Posts
4 -
Joined
-
Last visited
Content Type
Profiles
Forums
News
Store
Posts posted by Gabriel Burdin
-
-
First and foremost, this mod is awesome. The traps add a whole new element that I felt was lacking in the base game and it does it well...too well. That leads to the second thing. I don't know if I just plopped the deadfalls in a high traffic area but within 20 minutes of setting them down I had already crushed close to 30 rabbits. I think a slight decrease to the attraction chance/range would do wonders. Other than that it's been great. I just have an ungodly amount of rabbits laying in my front yard lol.
-
The only thing I could guess is that you aren't giving them enough time to smelt completely. There should be a green bar appearing when you begin to heat the nuggets to indicate that they're smelting.
-
Primitive Survival
in Mod Releases
Posted
Sorry, life took a sharp turn not a day after I posted that, I got a break up for a Christmas present . I only placed four snares/deadfalls in total but maybe it was just a really high traffic area, either way my character won't be starved for protein during the winter . I know that trying to balance these must be a pain to deal with but I really do enjoy the mod, there were just tons of rabbit corpses all over my yard