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Gabriel Burdin

Vintarian
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Everything posted by Gabriel Burdin

  1. Sorry, life took a sharp turn not a day after I posted that, I got a break up for a Christmas present . I only placed four snares/deadfalls in total but maybe it was just a really high traffic area, either way my character won't be starved for protein during the winter . I know that trying to balance these must be a pain to deal with but I really do enjoy the mod, there were just tons of rabbit corpses all over my yard
  2. First and foremost, this mod is awesome. The traps add a whole new element that I felt was lacking in the base game and it does it well...too well. That leads to the second thing. I don't know if I just plopped the deadfalls in a high traffic area but within 20 minutes of setting them down I had already crushed close to 30 rabbits. I think a slight decrease to the attraction chance/range would do wonders. Other than that it's been great. I just have an ungodly amount of rabbits laying in my front yard lol.
  3. The only thing I could guess is that you aren't giving them enough time to smelt completely. There should be a green bar appearing when you begin to heat the nuggets to indicate that they're smelting.
  4. So I straight up stabbed a merchant in hopes that I could claim his home and whatever goodies he had. Is it possible to take over his claim or did I just kill him for no reason?
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