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Travis Pluid

Vintarian
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Posts posted by Travis Pluid

  1. 13 hours ago, Streetwind said:

    Irrigation is just generally slow to update in VS. I've had farmland sitting right next to a water sourceblock going from 100% moisture all the way down to 50% before suddenly jumping back up. Sometimes it feels like it can take more than an ingame day before irrigation does something.

    Weird. I wonder if it would be possible to speed up the farmland ticking and checking how close it is to water. Like, every time the moisture level would tick down, first check to see if within 3 tiles of water.

  2. Because that's how it seems like to me. And I only just noticed after building my first farm around a waterfall and making a nice channel for it to run down into a pond. Is this actually intended, or is this a bug from me using mods? If this IS intended, I really, really hope that is either changed, or someone makes a mod so that just because water is flowing, doesn't mean it isn't wet.

    • Like 1
  3. For me, the old Minecraft Modpack Terrafirmapunk has a pretty good balance I'd say. Some mechanical power, some steam power, early electrics... I would love to be able to automate the EVERYTHING. But I guess that's just the Factorio player in me. XP

    • Like 1
  4. Done. Got the C to do something, but I have no idea how to continue after the Hovel. If there is anything to continue. Have no idea how to get D and H to do anything.

    EDIT

    Okay, got D and H to the same state as C, but beyond Chickens, Wolves, Oaks, and Hovels, do they do anything?

    And do the Ethereals actually do anything besides open the book?

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