Jump to content

SubtleOrc

Vintarian
  • Posts

    4
  • Joined

  • Last visited

Posts posted by SubtleOrc

  1. logged into this yesterday, plopped me right in the middle of nowhere with no indication on where any nearby settlement was, or anything.. im all good with survival but if you're building a villiage etc you might want to put pointers to where that is 

     

  2. i created a 1.19 latest rc as of today and found ZERO stones on the ground at all. wandered into some granite gravel and found some boulders to break into stones but nothing there otherwise. no flint .... 

     

    set climate and current weather to one step cooler in the game creation tabs and theres absolutely no bushes or crops or anything that i have seen to eat yet in 10-15 minutes of wandering - only animals to hunt.. may be what they are after but man that new start is hard

     

  3. On 11/26/2023 at 6:57 AM, Dekkan said:

    Love your mod and so does our server.  The additions of the larger gates and the waterwheel and even the aurochs is a nice touch, however having read through the posts here about the mod I followed a suggestion you made a while back to change how much damage the waterwheel takes to avoid it constantly needing repair and while it seems like a simple fix it isn't having any effect on the durability % loss of the waterwheel, leading to it still eventually breaking.  I know it seems like an annoying request but could you possibly tell me how the damage for the waterwheel's durability is computed because adjusting the damage per tick to 0 on the waterwheel base doesn't seem to affect the durability loss on the waterwheel itself.  I'm not asking for changes from your end, just some understanding how the damage is computed and possibly how to disable the durability loss on the waterwheel given that setting the damage per tick to 0 doesn't seem to stop it from taking damage somehow.

    How high of a durability can be set for the item?  I was wondering if lowering the damage per tick down to 0.1 and increasing the durability to something ridiculous to like 1000000 might slow the process down at least reducing the constant replacement of the waterwheel?  I would appreciate any consideration you would make for us in this.  Thanks.

    Can we please get an answer on this? What do we need to change in order to reduce the wear / maintenance need on the waterwheels?

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.