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Hydromancerx

Vintarian
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Wolf Bait

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  1. If you use Better Traders mod they can still spawn without lore content. That's what i use in my Homo Sapiens game.
  2. More ... - Flint and Pyrite fire starter kit. - Antler Tools (such as for Flint Knapping) - Bone Marrow - Smelling Salts from Antlers - Bone Talismans
  3. Is there a way to move around an existing creature in Creative Mode or do you need to kill the old and place a new one? I am using the VC Village mod and i would like to move my Mayor to the center of my village but worried it will reset the quests if I spawn a new Mayor.
  4. More ... - Bone Glue - Conch (Musical Instrument) - Digeridoo - Djembe Drum - Marimba - Ocarina - Panpipes - Rainstick
  5. What factors do you consider when making your settlement? Do you build your base anywhere? Or are there specific biomes and/or resources that you prefer nearby?
  6. Here is a list of random things that I would like to see either in the game or as mods. Might update it in the future ... - Climbing Rope - Lasso (for catching animals) - Three Sisters Farming - Rice Processing - Rennet (for Cheese Making) - Silk Farming Thanks in advance!
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