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ラット魔王

Vintarian
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Wolf Bait

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  1. Random alloy mixtures would be too overpowered, but otherwise it would just be either absolute annoyance if got a bad world seed, but in a good seed it would be too good and cheese a playthrough so the best way to avoid the issue is just not have an alloy system as it would lead to " too many blocks " as look at the copper host block variants or even most blocks. Resources could be spent else where.
  2. I would love this as the amount of times I constantly get Copper spearheads or copper arrow parts makes me annoyed. It would lead to having over-powered copper, but make the cost of energy higher? As one part it would be useful, but it would lead to people wanting the parts vs. the nuggets. It's a case of I don't want overpowered smelting, but maybe require a higher temperature is the only good way to avoid the issue I guess? Just somewhere between useful, but not overpowered. That's like the biggest concern for me.... I love this idea as it would one part make panning more useful, but it would lead to inevitable nerfs for it.
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