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Iceball 457

Vintarian
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  1. It's definitely possible to save the player's object(s) to a Dictionary as they connect, and save that Dictionary to disk by wrapping it up neatly in a json serializable class. Same as you would do for regular mod configurations I wouldn't try to force the data back inside the Server API interface though, any functionality you want should probably depend on the custom implementation
  2. An (almost) vanilla Homo Sapiens server with temporary bans on death! The server will be live for testing 24/7 up until the first civ sim event is announced. Search for "Oceans Civ Sim" in the server browser! Looking for feedback on: World gen settings Ban duration between events (somewhere between 3 in-game days and 1 IRL day) During events, the ban will last until the end of the session Mod list Please suggest quality of life mods, but not content mods! Already Considering: Carry On (Maybe) Proximity Chat (Almost Certainly) Clock HUD (Almost Certainly) Also looking for moderators! There are no in-game rules to abide by, mind you. Just need to keep things fair in love and war Keep an eye on this thread for event announcements, and sound off if you're interested in receiving a notification for the main event!
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