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Sgt.doRmaR

Vintarian
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  1. v1.13.4 and no mods
  2. I recently started a new survival world and noticed something was off with the storage multipliers in the root cellar. I have a single chest for storing meats/berries and use storage vessels for my vegetables and grains. When I enter my root cellar my stored crocks on my shelves will show a multiplier of .54 as well as my storage vessels but my chest shows a multiplier of .29. When I look at the chest and back at the vessels/shelved crocks it changes to the desired multiplier of .29. The issue with this is that if I do not look at the chest in my root cellar and back at the vessels/shelved crocks their multiplier remains .54 causing the food to spoil twice as fast. I also noticed that if I do not look at the chest itself while in my root cellar the higher multiplier also applies to the chest and everything else in the cellar. Because of this my meats and berries spoiled twice as fast as they should have and I lost quite a bit of my food stocks as I usually wait until they have a day left before cooking them up. I do this to ensure I get the maximum duration for all my sealed crocks and because it takes a while to hunt for enough meats while I let my livestock reproduce. Now I have lost 4 days worth of hunted meats and gathered berries because they spoiled after only 2 days. Not sure if anyone is aware of this bug so here it is. Hope to see this resolved quickly as it is a very important part of the survival game, especially when sealed crocks stored on shelves will lose up to 75 days worth of longevity when this bug occurs.
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