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Sgt.doRmaR

Vintarian
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  1. I recently started a new survival world and noticed something was off with the storage multipliers in the root cellar. I have a single chest for storing meats/berries and use storage vessels for my vegetables and grains. When I enter my root cellar my stored crocks on my shelves will show a multiplier of .54 as well as my storage vessels but my chest shows a multiplier of .29. When I look at the chest and back at the vessels/shelved crocks it changes to the desired multiplier of .29. The issue with this is that if I do not look at the chest in my root cellar and back at the vessels/shelved crocks their multiplier remains .54 causing the food to spoil twice as fast. I also noticed that if I do not look at the chest itself while in my root cellar the higher multiplier also applies to the chest and everything else in the cellar. Because of this my meats and berries spoiled twice as fast as they should have and I lost quite a bit of my food stocks as I usually wait until they have a day left before cooking them up. I do this to ensure I get the maximum duration for all my sealed crocks and because it takes a while to hunt for enough meats while I let my livestock reproduce. Now I have lost 4 days worth of hunted meats and gathered berries because they spoiled after only 2 days. Not sure if anyone is aware of this bug so here it is. Hope to see this resolved quickly as it is a very important part of the survival game, especially when sealed crocks stored on shelves will lose up to 75 days worth of longevity when this bug occurs.
  2. ok, then I am definitely much further north than I realized. Guess I will have to work on relocating, lesson learned. Thx for the help
  3. 1350, 135, 1450 is roughly where im based at right now. When I first spawned in I was around 500, 125, -825 and my world height is set at 256 blocks for the middle value that's why I thought it was sea level. I am about 850 blocks east and 2300 blocks south of where I spawned which should put me near the equator (?) as I was in Negative (North) and now in positive (South) so if 100k blocks is the distance from the equator to the poles this should be correct. I also didn't notice the world customization option when I created the world so everything is default as far as spawn region/climate.
  4. I have also had the same issue. Out of over 300 drifter kills I have received 1 Temporal gear. I have also created a Temporal Storm drifter farm and even during a heavy storm I still have not received a single Temporal gear. I think my last heavy storm I had around 15-20 drifters or maybe more in my drifter area. I have watched a particular youtuber I frequent for gameplay tips kill far less than that and receive quite a few Temporal gears (sometimes 4-5 at a time) though that is on a modded multiplayer server so that may have something to do with it.
  5. My current situation: 1350 blocks east by 1450 blocks south (from 0,XX,0) Average temperature during Summer period 30-40C Rainfall - Very Common By my current settings the polar equator is set at 100k blocks. Does this mean the equator is 100k blocks north or south, 50k blocks north x 50k blocks south, or that 0,XX,0 is the equator? Trying to understand how the temperature is so high during the Summer months but Winter seems to persist for an extended period. I am also roughly 135 blocks above what I am assuming is Sea Level. I am still in my first year since downloading Vintage Story so excuse my noobedness lol. Just wanting to figure out if I need to relocate a few (IRL) hours south or not which would really stink but what can ya do. P.S. As to the greenhouse situation: Before building a greenhouse I had a few crops still growing out in the open as winter set in and their growth was stunted by 50% due to the cold snap but they would still progress at a slower rate. As of now it has been 2 in-game months with the average temperature inside the greenhouse (with bonus) being right at the minimum temperature or above though they have been reduced to a 75% yield and yet they have not progressed past stage 1/7 and 1/8 respectively. I have built a water block in the center and have also been watering them manually to keep around 70-100% moisture. The roof is entirely clear glass and the soil is fertilized terapretia (? on the spelling) with 5 blocks between soil level and ceiling level and a growth rate of 110% for all crop types. I have however noticed sometimes when I load the game some of the blocks seem to lose the greenhouse effect despite still being enclosed. Perhaps this has something to do with the lack of progression?
  6. I am trying to find out how long winter is supposed to last so I will know if my game is broken or not. Winter began for me around September and is now into late February and still going strong. I figured 3-4 months for winter tops but it has been about 6 months now. I thought we had the normal number of seasons but maybe I am mistaken and all we have is summer and winter. Is winter supposed to last half of an in-game year or is this an issue with my game? Also, in case it matters to the subject I do have harsh winters active. I wouldn't mind the long winter so much except that the greenhouse I built shows the greenhouse effect bonus yet for 2 months my crops haven't progressed at all and my supplies are starting to dwindle.
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