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Loco

Vintarian
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Posts posted by Loco

  1. OK but nothing is connecting to anything. Relay generator connected to capacitor doesn't transfer power. Relay connected to cable to capacitor no transfer. Forge and engine connected to relay transfers power but they don't work because it need more than relay can generate with current setup. Water wheel gives maybe 18 tf, 200tk is a lot of wheels or time.

  2. Now that it is not crashing my game or making weird graphics. I am trying to use this mod. The relay generators dont power the capacitors. The copper cables dont connect or pass power to anything. They relays dont seem to be working. It seems like 1000 tf/s is alot of power to move a hammer when a windmill can do it with 12 tf/s. This mod still needs lots of work. Great idea though. If I am doing something wrong maybe a video or a more detailed instructions vs the picture.

  3. game is now crashing with mod

     

    Running on 64 bit Windows with 16 GB RAM 
    Version: v1.14.7 (Stable)1/23/2021 5:33:46 AM: Critical error occurred
    System.NullReferenceException: Object reference not set to an instance of an object.
       at BlockTFCharger.OnCollectTextures(ICoreAPI api, ITextureLocationDictionary textureDict)
       at Vintagestory.Client.NoObf.BlockTextureAtlasManager.ComposeBlockTextureAtlasses(IList`1 blocks, OrderedDictionary`2 shapes)
       at Vintagestory.Client.NoObf.ClientMain.OnServerBlocksItemsReceivedStep2(Action onCompleted, Int32 blockCount)
       at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
       at _Ji8ZCYdD03AdlbF434eaGgnZqbbA._h7dO1pJXJpGwhthMPDN9E21LMTB(Single )
       at _QXfAdKxrJ1KaNtwiV64JU2IvnpC._cl7z8c5uEEaIF1fo0XdijiZbRYk(Single )
       at _QXfAdKxrJ1KaNtwiV64JU2IvnpC._peV5mb21IaSJTAYBddj4gA99BDo(Single )
       at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
       at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
       at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
       at OpenTK.GameWindow.DispatchRenderFrame()
       at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
       at _03wQBzfCnykaMLiRGgbQzrKOcn3._QN2fpVgRVBDOLs27GIkkdMlxeKf(_a9AJZVMB0wcgfRPD19VvLtZCbaX , String[] )
       at _NdjU5BXvKkfOW2d88pNMbEAjE1q._QN2fpVgRVBDOLs27GIkkdMlxeKf(ThreadStart )
    -------------------------------

    Event Log, last 3 entries
    ==================================
    { TimeGenerated = 1/22/2021 8:44:17 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: exception code c0020001, exception address 00007FFEA480D759
    Stack:
     }
    { TimeGenerated = 1/16/2021 11:27:05 AM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: exception code c0020001, exception address 00007FFEA480D759
    Stack:
     }

  4. That worked. thank you

     

    correction. It is now a recognizable zip file but the game doesn't recognize it. Thank you for your time but. Maybe ill come back and see if it works again in a few months. 

  5. They don't. I dont know how. Extract? I should just have to dl this and have it work. Why can't you just make a zip file like every one else? I live on a cold world and making clothes sounded helpful. They gave me clothes.i guess I just won't use this.

  6. I downloaded that app before my first post and used it to change it to a zip file. The game doesnt recognize the file. I have no idea what to do with your .7z file. I download it and it is not a recognized file. When i say open with it gives a bad command. I cant use this.

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