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Loco

Vintarian
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  1. Playing 16.4 trade o mat says I have placed max allowed mats when I haven't.
  2. Not sure if this is a repeat. In 16.4 desalination doesn't work. I hsve a cooking pot with 1L of water in each of the four spots. The area that says what I cooking is empty. Nothing about getting salt. When I light the fire it stays cold.
  3. I am on cob. Does the server need to do this?
  4. Yeah a little too much
  5. Does this update work on blocks explored before the update?
  6. In hand book selecting substrate block crashes the game
  7. Cooked dumplings look raw. Bottle rack won't let you put stuff in or out. My poor wine.
  8. Hi just updated to 1 16 and the chiseled door isn't working. The doors still open and close. They are invisible
  9. Oh thx. I was thinking while driving to work id keep your mod and ditch the stone pick one. Don't really need it with antler picks. I appreciate your time. I just hope the lantern glowing in the above backpack mod still works
  10. Ok I went into creative and made a cellar and added a shelf, cauldron and barrel. The bottle is good for almost 3 years. The cauldron 100 days. 2/3:of a standard year give or take. The barrel says fresh for 100 days. But if I click on it. It will be vinegar in 14 days. I know vs isn't real life and if you want vinegar you don't want to wait forever. Just some wines if stored properly. Much like anything else I suppose last hundred years plus. Maybe I am asking for too much.
  11. Ok thx. I have not tried to mske your wine yet. I wanted it to last a year before it became vinegar. There are early to modern methods of making and store wine from clay to wood to steel. Trying to make it more realistic I guess.
  12. Cauldrons or metal barrel idea. You mentioned people store liquid in Cauldrons. I am guessing they can be out of any metal. Is there a way to reduce the decay rate depending on what tier of metal used?
  13. Does this work with .15.7 stable. My world crashes. As you requested Running on 64 bit Windows with 16 GB RAM Version: v1.15.7 (Stable)10/31/2021 1:17:16 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Common.CollectibleObject.GetHeldItemInfo_Patch3(CollectibleObject this, ItemSlot inSlot, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo) at UsefulStuff.ItemToolhead.GetHeldItemInfo(ItemSlot inSlot, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo) at Vintagestory.Common.CreativeTab.CreateSearchCache(IWorldAccessor world) at Vintagestory.Common.CreativeTabs.CreateSearchCache(IWorldAccessor world) at Vintagestory.Client.NoObf.GuiDialogInventory.OnOwnPlayerDataReceived() at Vintagestory.Client.NoObf.GuiManager.OnOwnPlayerDataReceived() at Vintagestory.Client.NoObf.ClientMain.OnOwnPlayerDataReceived() at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(_xWBcRtKtMHsPx2vlMTVIBEZO8Dj packet) at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) at _iZ5rVmV6HXdQR8IP3qeaCA7PDqb._T9YfRFmW6X4ZcWzG7vSwet0Rgrs(Single ) at _2hFm1B1DwOk1Z7yF6DtBdLeBFKaA._5soGXezAcR5oyhhq2pmELCuEn2M(Single ) at _2hFm1B1DwOk1Z7yF6DtBdLeBFKaA._ZzmaNk5IGbtvQ61ssCzCszyBw2n(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _LiN8p156auXcqjjOW5aVAZ0QkUc._fwMbTl3XHB2eqbxoLfc3FpMIE00(_CFodeVozKjT5VhVV66Wv4Bd7r3c , String[] ) at _qBF2AKwdIhCkNZsjxBA24g20vlH._fwMbTl3XHB2eqbxoLfc3FpMIE00(ThreadStart ) ------------------------------- shes when I add this mod to it
  14. No chance of letting us copy chiseled glass?
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