Not sure if many other people do this when they start a new world. But I'm curious if anyone sets rules/goals for a word that they make up for themselves during world generation.
As an example, my current world I'm playing, I'm treating it like my character is a scout/prospector who has been given one year to find a suitable spot for a coastal trading village. This means I will need to make a town hall, trading post, docks, barracks, silo, mill, tavern/Inn and at least three other homes, along with producing enough food to sustainably feed 10 people.
Does anyone else have scenarios they enjoy playing in? I like the idea of getting a list of some of these together.