I originally took over the 6nop6nop's Anthro Fox and ported it over to 1.19. But, like with any of my "technical art pipeline / workflow exploration obsession" tendencies and working on improvements to the old blender plugin, ended up advancing the player model mod a lot more than intended and now it is of its own mod completely, thus three days after starting the port, this is now its own mod, thus I'm making this into its own thread.
Introducing The Anthro Fox Model V2:
Contains:
- Base seraph shape mod with muzzle, ears, and tail
- Tricolor fur colorations (not like most of is visible with the great outfits in this game)
- Animation overrides for myriad of animations to include tail and ears
The shapes, textures and animations are made in Blender. Attachment fixes done with VSMC.
You can find the most up-to-date version of the mod on the moddb
>> https://mods.vintagestory.at/simpleanthrofox <<
2.1.0 Know Issues:
Due to the automated method of doing adjustments, the hair attachments may not be visible on some clothing articles, Another pass will be done when muzzle is addressed.
Nose will poke through helmets.
Face expression does not translate on muzzle.
Customization
If you want to make alternative coloration, I have attached a zip file (anthro_fox_skin_generator.zip) with blend file for Blender 4.2 that allows you to simply generate your own skin colors using shader nodes in blender, instead of having to open an image editor and doing everything manually. Instructions provided when opening the blend file.
anthro_fox_skin_generator.zip